Anvil
Anvil.API.Events.CreatureEvents.OnUserDefined Class Reference
+ Inheritance diagram for Anvil.API.Events.CreatureEvents.OnUserDefined:
+ Collaboration diagram for Anvil.API.Events.CreatureEvents.OnUserDefined:

Static Public Member Functions

static void Signal (NwCreature creature, int eventId)
 

Properties

NwCreature Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get]
 
int EventNumber = NWScript.GetUserDefinedEventNumber() [get]
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

The documentation for this class was generated from the following file: