Anvil
Anvil.API.Events.CreatureEvents.OnSpawn Class Reference

Triggered by NwCreature upon spawning into the game. More...

+ Inheritance diagram for Anvil.API.Events.CreatureEvents.OnSpawn:
+ Collaboration diagram for Anvil.API.Events.CreatureEvents.OnSpawn:

Properties

NwCreature Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get]
 Gets the NwCreature that has spawned into the game. More...
 
- Properties inherited from Anvil.API.Events.IEvent
NwObjectContext [get]
 

Detailed Description

Triggered by NwCreature upon spawning into the game.

Property Documentation

◆ Creature

NwCreature Anvil.API.Events.CreatureEvents.OnSpawn.Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()!
get

Gets the NwCreature that has spawned into the game.


The documentation for this class was generated from the following file: