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Anvil
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Triggered by NwCreature upon spawning into the game. More...
Inheritance diagram for Anvil.API.Events.CreatureEvents.OnSpawn:
Collaboration diagram for Anvil.API.Events.CreatureEvents.OnSpawn:Properties | |
| NwCreature | Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
| Gets the NwCreature that has spawned into the game. | |
Properties inherited from Anvil.API.Events.IEvent | |
Triggered by NwCreature upon spawning into the game.