Anvil
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Triggered by NwCreature when resting. More...
Properties | |
NwCreature | Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
Gets the NwCreature is resting. More... | |
Properties inherited from Anvil.API.Events.IEvent | |
NwObject? | Context [get] |
Triggered by NwCreature when resting.
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get |
Gets the NwCreature is resting.