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Anvil
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Triggered by NwCreature when physically attacked by another NwCreature. More...
Inheritance diagram for Anvil.API.Events.CreatureEvents.OnPhysicalAttacked:
Collaboration diagram for Anvil.API.Events.CreatureEvents.OnPhysicalAttacked:Properties | |
| NwCreature | Attacker = NWScript.GetLastAttacker().ToNwObject<NwCreature>()! [get] |
| Gets the NwCreature that physically attacked NwCreature. | |
| NwCreature | Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
| Gets the NwCreature that was physically attacked. | |
Properties inherited from Anvil.API.Events.IEvent | |
Triggered by NwCreature when physically attacked by another NwCreature.