Anvil
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Triggered by NwCreature when physically attacked by another NwCreature. More...
Properties | |
NwCreature | Attacker = NWScript.GetLastAttacker().ToNwObject<NwCreature>()! [get] |
Gets the NwCreature that physically attacked NwCreature. | |
NwCreature | Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
Gets the NwCreature that was physically attacked. | |
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Triggered by NwCreature when physically attacked by another NwCreature.