Anvil
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Triggered by NwCreature when its perception is triggered by another NwCreature. More...
Properties | |
NwCreature | Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
Gets the NwCreature associated with the perception event. | |
NwCreature | PerceivedCreature = NWScript.GetLastPerceived().ToNwObject<NwCreature>()! [get] |
Gets the NwCreature that was perceived by NwCreature. | |
PerceptionEventType | PerceptionEventType = GetPerceptionEventType() [get] |
Gets the PerceptionEventType event triggered. | |
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Triggered by NwCreature when its perception is triggered by another NwCreature.