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Anvil
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Triggered by NwCreature when killed by NwGameObject. More...
Inheritance diagram for Anvil.API.Events.CreatureEvents.OnDeath:
Collaboration diagram for Anvil.API.Events.CreatureEvents.OnDeath:Properties | |
| NwCreature | KilledCreature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
| Gets the NwCreature that is killed. | |
| NwObject? | Killer = NWScript.GetLastKiller().ToNwObject() [get] |
| Gets the NwGameObject that killed NwCreature. | |
Properties inherited from Anvil.API.Events.IEvent | |
Triggered by NwCreature when killed by NwGameObject.