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Anvil
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Triggered at the end of the NwCreature combat round. More...
Inheritance diagram for Anvil.API.Events.CreatureEvents.OnCombatRoundEnd:
Collaboration diagram for Anvil.API.Events.CreatureEvents.OnCombatRoundEnd:Properties | |
| NwCreature | Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
| Gets the NwCreature whose combat round is ending. | |
Properties inherited from Anvil.API.Events.IEvent | |
Triggered at the end of the NwCreature combat round.