Anvil
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Triggered when the NwCreature is blocked by a NwDoor. More...
Properties | |
NwDoor | BlockingDoor = NWScript.GetBlockingDoor().ToNwObject<NwDoor>()! [get] |
Gets the NwDoor that is blocking the NwCreature. | |
NwCreature | Creature = NWScript.OBJECT_SELF.ToNwObject<NwCreature>()! [get] |
Gets the blocked NwCreature. | |
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Triggered when the NwCreature is blocked by a NwDoor.