Anvil
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Anvil.API.Events.AreaOfEffectEvents.OnExit Class Referencesealed

Called when an object exits the area of effect. More...

+ Inheritance diagram for Anvil.API.Events.AreaOfEffectEvents.OnExit:
+ Collaboration diagram for Anvil.API.Events.AreaOfEffectEvents.OnExit:

Properties

NwAreaOfEffect Effect = NWScript.OBJECT_SELF.ToNwObject<NwAreaOfEffect>()! [get]
 
NwGameObject Exiting = NWScript.GetExitingObject().ToNwObject<NwGameObject>()! [get]
 
int SpellSaveDC = NWScript.GetSpellSaveDC() [get]
 
- Properties inherited from Anvil.API.Events.IEvent

Detailed Description

Called when an object exits the area of effect.


The documentation for this class was generated from the following file: