Anvil
Anvil.Services.FeedbackService Class Reference

Allows combat log, feedback and journal update messages to be hidden globally or per player. More...

+ Inheritance diagram for Anvil.Services.FeedbackService:
+ Collaboration diagram for Anvil.Services.FeedbackService:

Public Member Functions

 FeedbackService (HookService hookService)
 
void AddCombatLogMessageFilter (CombatLogMessage message)
 
void AddCombatLogMessageFilter (CombatLogMessage message, NwPlayer player)
 
void AddFeedbackMessageFilter (FeedbackMessage message)
 
void AddFeedbackMessageFilter (FeedbackMessage message, NwPlayer player)
 
bool IsCombatLogMessageHidden (CombatLogMessage message)
 
bool IsCombatLogMessageHidden (CombatLogMessage message, NwPlayer player)
 
bool IsFeedbackMessageHidden (FeedbackMessage message)
 
bool IsFeedbackMessageHidden (FeedbackMessage message, NwPlayer player)
 
void RemoveCombatMessageFilter (CombatLogMessage message)
 
void RemoveCombatMessageFilter (CombatLogMessage message, NwPlayer player)
 
void RemoveFeedbackMessageFilter (FeedbackMessage message)
 
void RemoveFeedbackMessageFilter (FeedbackMessage message, NwPlayer player)
 

Properties

FilterMode CombatMessageFilterMode [get, set]
 
FilterMode FeedbackMessageFilterMode [get, set]
 

Detailed Description

Allows combat log, feedback and journal update messages to be hidden globally or per player.


The documentation for this class was generated from the following file: