Anvil
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Allows combat log, feedback and journal update messages to be hidden globally or per player. More...
Public Member Functions | |
FeedbackService (HookService hookService) | |
void | AddCombatLogMessageFilter (CombatLogMessage message) |
void | AddCombatLogMessageFilter (CombatLogMessage message, NwPlayer player) |
void | AddFeedbackMessageFilter (FeedbackMessage message) |
void | AddFeedbackMessageFilter (FeedbackMessage message, NwPlayer player) |
bool | IsCombatLogMessageHidden (CombatLogMessage message) |
bool | IsCombatLogMessageHidden (CombatLogMessage message, NwPlayer player) |
bool | IsFeedbackMessageHidden (FeedbackMessage message) |
bool | IsFeedbackMessageHidden (FeedbackMessage message, NwPlayer player) |
void | RemoveCombatMessageFilter (CombatLogMessage message) |
void | RemoveCombatMessageFilter (CombatLogMessage message, NwPlayer player) |
void | RemoveFeedbackMessageFilter (FeedbackMessage message) |
void | RemoveFeedbackMessageFilter (FeedbackMessage message, NwPlayer player) |
Properties | |
FilterMode | CombatMessageFilterMode [get, set] |
FilterMode | FeedbackMessageFilterMode [get, set] |
Allows combat log, feedback and journal update messages to be hidden globally or per player.