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delegate void | ComputeGameObjectUpdateForObject (void *pMessage, void *pPlayer, void *pPlayerGameObject, void *pGameObjectArray, uint oidObjectToUpdate) |
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delegate int | HandlePlayerToServerBarter_StartBarter (void *pMessage, void *pPlayer) |
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delegate int | HandlePlayerToServerCheatMessage (void *pMessage, void *pPlayer, byte nMinor) |
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delegate int | HandlePlayerToServerDungeonMasterMessage (void *pMessage, void *pPlayer, byte nMinor, int bGroup) |
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delegate int | HandlePlayerToServerLevelUpMessage (void *pMessage, void *pPlayer, byte nMinor) |
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delegate int | HandlePlayerToServerMapPinChangePin (void *pMessage, void *pPlayer) |
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delegate int | HandlePlayerToServerMapPinDestroyMapPin (void *pMessage, void *pPlayer) |
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delegate int | HandlePlayerToServerMapPinSetMapPinAt (void *pMessage, void *pPlayer) |
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delegate int | HandlePlayerToServerParty (void *pMessage, void *pPlayer, byte nMinor) |
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delegate int | HandlePlayerToServerQuickChatMessage (void *pMessage, void *pPlayer, byte nMinor) |
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delegate int | SendServerToPlayerAmbientBattleMusicPlay (void *pMessage, uint nPlayer, int bPlay) |
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delegate int | SendServerToPlayerArea_ClientArea (void *pMessage, void *pPlayer, void *pArea, float fX, float fY, float fZ, void *vNewOrientation, int bPlayerIsNewToModule) |
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delegate int | SendServerToPlayerBarterCloseBarter (void *pMessage, uint nInitiatorId, uint nRecipientId, int bAccepted) |
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delegate int | SendServerToPlayerCCMessage (void *pMessage, uint nPlayerId, byte nMinor, void *pMessageData, void *pAttackData) |
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delegate int | SendServerToPlayerCharList (void *pMessage, void *pPlayer) |
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delegate int | SendServerToPlayerChat_Party (void *pMessage, uint nPlayerId, uint oidSpeaker, void *sSpeakerMessage) |
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delegate int | SendServerToPlayerChat_Shout (void *pMessage, uint nPlayerId, uint oidSpeaker, void *sSpeakerMessage) |
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delegate int | SendServerToPlayerChat_Tell (void *pMessage, uint nPlayerId, uint oidSpeaker, void *sSpeakerMessage) |
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delegate int | SendServerToPlayerChatMessage (void *pMessage, ChatChannel nChatMessageType, uint oidSpeaker, void *sSpeakerMessage, uint nTellPlayerId, void *tellName) |
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delegate int | SendServerToPlayerDungeonMasterUpdatePartyList (void *pMessage, uint nPlayerID) |
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delegate int | SendServerToPlayerExamineGui_CreatureData (void *pMessage, void *pPlayer, uint oidCreatureID) |
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delegate int | SendServerToPlayerExamineGui_DoorData (void *pMessage, void *pPlayer, uint oidDoor) |
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delegate int | SendServerToPlayerExamineGui_ItemData (void *pMessage, void *pPlayer, uint oidItem) |
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delegate int | SendServerToPlayerExamineGui_PlaceableData (void *pMessage, void *pPlayer, uint oidPlaceable) |
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delegate int | SendServerToPlayerExamineGui_TrapData (void *pMessage, void *pPlayer, uint oidTrap, void *pCreature, int bSuccess) |
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delegate int | SendServerToPlayerJournalUpdated (void *pMessage, void *pPlayer, int bQuest, int bCompleted, CExoLocStringData cExoLocString) |
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delegate int | SendServerToPlayerPlayerList_Add (void *pMessage, uint nPlayerId, void *pNewPlayer) |
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delegate int | SendServerToPlayerPlayerList_All (void *pMessage, void *pPlayer) |
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delegate int | SendServerToPlayerPlayerList_Delete (void *pMessage, uint nPlayerId, void *pNewPlayer) |
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delegate int | SendServerToPlayerPopUpGUIPanel (void *pMessage, uint observerOid, int nGuiPanel, int bGUIOption1, int bGUIOption2, int nStringReference, void **psStringReference) |
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delegate int | TestObjectVisible (void *pMessage, void *pAreaObject, void *pPlayerGameObject) |
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delegate void | WriteGameObjUpdate_UpdateObject (void *pMessage, void *pPlayer, void *pAreaObject, void *pLastUpdateObject, uint nObjectUpdatesRequired, uint nObjectAppearanceUpdatesRequired) |
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