This is the complete list of members for Anvil.Native.Functions.CNWSMessage, including all inherited members.
ComputeGameObjectUpdateForObject(void *pMessage, void *pPlayer, void *pPlayerGameObject, void *pGameObjectArray, uint oidObjectToUpdate) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerBarter_StartBarter(void *pMessage, void *pPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerCheatMessage(void *pMessage, void *pPlayer, byte nMinor) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerDungeonMasterMessage(void *pMessage, void *pPlayer, byte nMinor, int bGroup) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerLevelUpMessage(void *pMessage, void *pPlayer, byte nMinor) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerMapPinChangePin(void *pMessage, void *pPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerMapPinDestroyMapPin(void *pMessage, void *pPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerMapPinSetMapPinAt(void *pMessage, void *pPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerParty(void *pMessage, void *pPlayer, byte nMinor) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
HandlePlayerToServerQuickChatMessage(void *pMessage, void *pPlayer, byte nMinor) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerAmbientBattleMusicPlay(void *pMessage, uint nPlayer, int bPlay) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerArea_ClientArea(void *pMessage, void *pPlayer, void *pArea, float fX, float fY, float fZ, void *vNewOrientation, int bPlayerIsNewToModule) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerBarterCloseBarter(void *pMessage, uint nInitiatorId, uint nRecipientId, int bAccepted) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerCCMessage(void *pMessage, uint nPlayerId, byte nMinor, void *pMessageData, void *pAttackData) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerCharList(void *pMessage, void *pPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerChat_Party(void *pMessage, uint nPlayerId, uint oidSpeaker, void *sSpeakerMessage) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerChat_Shout(void *pMessage, uint nPlayerId, uint oidSpeaker, void *sSpeakerMessage) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerChat_Tell(void *pMessage, uint nPlayerId, uint oidSpeaker, void *sSpeakerMessage) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerChatMessage(void *pMessage, ChatChannel nChatMessageType, uint oidSpeaker, void *sSpeakerMessage, uint nTellPlayerId, void *tellName) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerDungeonMasterUpdatePartyList(void *pMessage, uint nPlayerID) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerExamineGui_CreatureData(void *pMessage, void *pPlayer, uint oidCreatureID) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerExamineGui_DoorData(void *pMessage, void *pPlayer, uint oidDoor) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerExamineGui_ItemData(void *pMessage, void *pPlayer, uint oidItem) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerExamineGui_PlaceableData(void *pMessage, void *pPlayer, uint oidPlaceable) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerExamineGui_TrapData(void *pMessage, void *pPlayer, uint oidTrap, void *pCreature, int bSuccess) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerJournalUpdated(void *pMessage, void *pPlayer, int bQuest, int bCompleted, CExoLocStringData cExoLocString) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerPlayerList_Add(void *pMessage, uint nPlayerId, void *pNewPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerPlayerList_All(void *pMessage, void *pPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerPlayerList_Delete(void *pMessage, uint nPlayerId, void *pNewPlayer) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
SendServerToPlayerPopUpGUIPanel(void *pMessage, uint observerOid, int nGuiPanel, int bGUIOption1, int bGUIOption2, int nStringReference, void **psStringReference) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
TestObjectVisible(void *pMessage, void *pAreaObject, void *pPlayerGameObject) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage | |
WriteGameObjUpdate_UpdateObject(void *pMessage, void *pPlayer, void *pAreaObject, void *pLastUpdateObject, uint nObjectUpdatesRequired, uint nObjectAppearanceUpdatesRequired) (defined in Anvil.Native.Functions.CNWSMessage) | Anvil.Native.Functions.CNWSMessage |