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Anvil.Native.Functions.CNWSEffectListHandler Class Reference

Public Member Functions

delegate int OnApplyDamage (void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame)
 
delegate int OnApplyDisarm (void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame)
 
delegate int OnApplyDispelAllMagic (void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame)
 
delegate int OnApplyDispelBestMagic (void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame)
 
delegate int OnApplyHeal (void *pEffectListHandler, void *pObject, void *pGameEffect, int bLoadingGame)
 
delegate int OnApplyPolymorph (void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame)
 
delegate int OnEffectApplied (void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame)
 
delegate int OnEffectRemoved (void *pEffectListHandler, void *pObject, void *pEffect)
 
delegate int OnRemoveLimitMovementSpeed (void *pEffectListHandler, void *pObject, void *pEffect)
 
delegate int OnRemovePolymorph (void *pEffectListHandler, void *pObject, void *pEffect)
 

The documentation for this class was generated from the following file: