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Anvil
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This is the complete list of members for Anvil.Native.Functions.CNWSEffectListHandler, including all inherited members.
| OnApplyDamage(void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnApplyDisarm(void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnApplyDispelAllMagic(void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnApplyDispelBestMagic(void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnApplyHeal(void *pEffectListHandler, void *pObject, void *pGameEffect, int bLoadingGame) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnApplyPolymorph(void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnEffectApplied(void *pEffectListHandler, void *pObject, void *pEffect, int bLoadingGame) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnEffectRemoved(void *pEffectListHandler, void *pObject, void *pEffect) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnRemoveLimitMovementSpeed(void *pEffectListHandler, void *pObject, void *pEffect) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler | |
| OnRemovePolymorph(void *pEffectListHandler, void *pObject, void *pEffect) (defined in Anvil.Native.Functions.CNWSEffectListHandler) | Anvil.Native.Functions.CNWSEffectListHandler |