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delegate int | CheckScript (void *pDialog, void *pNWSObjectOwner, void *sActive, void *scriptParams) |
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delegate uint | GetStartEntry (void *pDialog, void *pNWSObjectOwner) |
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delegate int | GetStartEntryOneLiner (void *pDialog, void *pNWSObjectOwner, void *sOneLiner, void *sSound, void *sScript, void *scriptParams) |
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delegate int | HandleReply (void *pDialog, uint nPlayerID, void *pNWSObjectOwner, uint nReplyIndex, int bEscapeDialog, uint currentEntryIndex) |
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delegate void | RunScript (void *pDialog, void *pNWSObjectOwner, void *sScript, void *scriptParams) |
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delegate int | SendDialogEntry (void *pDialog, void *pNWSObjectOwner, uint nPlayerIdGUIOnly, uint iEntry, int bPlayHelloSound) |
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delegate int | SendDialogReplies (void *pDialog, void *pNWSObjectOwner, uint nPlayerIdGUIOnly) |
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The documentation for this class was generated from the following file:
- NWN.Anvil/src/main/Native/Functions/Functions.CNWSDialog.cs