Anvil
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Anvil.Native.Functions.CNWSDialog Member List

This is the complete list of members for Anvil.Native.Functions.CNWSDialog, including all inherited members.

CheckScript(void *pDialog, void *pNWSObjectOwner, void *sActive, void *scriptParams) (defined in Anvil.Native.Functions.CNWSDialog)Anvil.Native.Functions.CNWSDialog
GetStartEntry(void *pDialog, void *pNWSObjectOwner) (defined in Anvil.Native.Functions.CNWSDialog)Anvil.Native.Functions.CNWSDialog
GetStartEntryOneLiner(void *pDialog, void *pNWSObjectOwner, void *sOneLiner, void *sSound, void *sScript, void *scriptParams) (defined in Anvil.Native.Functions.CNWSDialog)Anvil.Native.Functions.CNWSDialog
HandleReply(void *pDialog, uint nPlayerID, void *pNWSObjectOwner, uint nReplyIndex, int bEscapeDialog, uint currentEntryIndex) (defined in Anvil.Native.Functions.CNWSDialog)Anvil.Native.Functions.CNWSDialog
RunScript(void *pDialog, void *pNWSObjectOwner, void *sScript, void *scriptParams) (defined in Anvil.Native.Functions.CNWSDialog)Anvil.Native.Functions.CNWSDialog
SendDialogEntry(void *pDialog, void *pNWSObjectOwner, uint nPlayerIdGUIOnly, uint iEntry, int bPlayHelloSound) (defined in Anvil.Native.Functions.CNWSDialog)Anvil.Native.Functions.CNWSDialog
SendDialogReplies(void *pDialog, void *pNWSObjectOwner, uint nPlayerIdGUIOnly) (defined in Anvil.Native.Functions.CNWSDialog)Anvil.Native.Functions.CNWSDialog