Event OnAcquireItem
Triggered whenever an NwItem is added to NwGameObject inventory.
public event Action<ModuleEvents.OnAcquireItem> OnAcquireItem
Returns
- Action<ModuleEvents.OnAcquireItem>
- Triggered whenever an is added to inventory.
Remarks
This event fires for all items when a player connects to the server, in addition to item/inventory interactions while playing.
It will also fire for characters failing ELC. In this case, it is recommended to do an early return in your event handler by checking if Item is null.