AddActionToQueue(System.Action action) | Anvil.API.NwObject | inline |
AmbientDayTrack | Anvil.API.NwArea | |
AmbientDayVolume | Anvil.API.NwArea | |
AmbientNightTrack | Anvil.API.NwArea | |
AmbientNightVolume | Anvil.API.NwArea | |
ApplyEnvironmentPreset(EnvironmentPreset preset) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
AreaFlags | Anvil.API.NwArea | |
AssertObjectValid() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlineprotected |
ClearActionQueue(bool clearCombatState=false) | Anvil.API.NwObject | inline |
ClearEventSubscriptions() | Anvil.API.NwObject | inline |
Clone() | Anvil.API.NwArea | inline |
Create(string resRef, string newTag="", string newName="") | Anvil.API.NwArea | inlinestatic |
CreateEnvironmentPreset() (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
DayNightMode | Anvil.API.NwArea | |
Description | Anvil.API.NwObject | |
Deserialize(byte[] serializedARE, byte[] serializedGIT, string newTag="", string newName="") | Anvil.API.NwArea | inlinestatic |
Deserialize(string resRef, byte[] serializedARE, byte[] serializedGIT, string newTag="", string newName="") | Anvil.API.NwArea | inlinestatic |
Destroy() | Anvil.API.NwArea | inline |
Equals(NwObject? other) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
Equals(object? obj) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
EventService (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
FindObjectsOfType< T >() | Anvil.API.NwObject | inlinestatic |
FindObjectsOfTypeInArea< T >() | Anvil.API.NwArea | inline |
FindObjectsWithTag(params string[] tags) | Anvil.API.NwObject | inlinestatic |
FindObjectsWithTag< T >(params string[] tags) | Anvil.API.NwObject | inlinestatic |
FogClipDistance | Anvil.API.NwArea | |
ForceRefreshUUID() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
GetAreaLightColor(AreaLightColor colorType) | Anvil.API.NwArea | inline |
GetAreaLightDirection(AreaLightDirection lightType) | Anvil.API.NwArea | inline |
GetEventScript(EventScriptType eventType) | Anvil.API.NwObject | inline |
GetHashCode() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
GetObjectVariable< T >(string name) | Anvil.API.NwObject | inline |
GetTileInfo(int tileX, int tileY) | Anvil.API.NwArea | inline |
GetTileInfoByIndex(int index) | Anvil.API.NwArea | inline |
HasUUID | Anvil.API.NwObject | |
IsAboveGround | Anvil.API.NwArea | |
IsBattleMusicPlaying | Anvil.API.NwArea | |
IsEventLocked(EventScriptType eventType) | Anvil.API.NwObject | inline |
IsExterior | Anvil.API.NwArea | |
IsInterior | Anvil.API.NwArea | |
IsMusicPlaying | Anvil.API.NwArea | |
IsNatural | Anvil.API.NwArea | |
IsUnderGround | Anvil.API.NwArea | |
IsUrban | Anvil.API.NwArea | |
IsValid | Anvil.API.NwObject | |
LastEntered | Anvil.API.NwArea | |
LastLeft | Anvil.API.NwArea | |
LightningChance | Anvil.API.NwArea | |
ListenModifier | Anvil.API.NwArea | |
LoadScreen | Anvil.API.NwArea | |
LocalVariables | Anvil.API.NwObject | |
MoonAmbientColor | Anvil.API.NwArea | |
MoonDiffuseColor | Anvil.API.NwArea | |
MoonFogAmount | Anvil.API.NwArea | |
MoonFogColor | Anvil.API.NwArea | |
MoonShadows | Anvil.API.NwArea | |
MusicBackgroundDayTrack | Anvil.API.NwArea | |
MusicBackgroundNightTrack | Anvil.API.NwArea | |
MusicBattleTrack | Anvil.API.NwArea | |
Name | Anvil.API.NwObject | |
NwObject(ICGameObject gameObject) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlineprotected |
ObjectId | Anvil.API.NwObject | |
Objects | Anvil.API.NwArea | |
ObjectVisibilityService (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
OnEnter | Anvil.API.NwArea | |
OnExit | Anvil.API.NwArea | |
OnHeartbeat | Anvil.API.NwArea | |
OnUserDefined | Anvil.API.NwArea | |
operator CNWSArea?(NwArea? area) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inlinestatic |
operator uint(NwObject? gameObject) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
operator!=(NwObject? left, NwObject? right) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
operator==(NwObject? left, NwObject? right) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
OriginalDescription | Anvil.API.NwObject | |
PeekUUID() | Anvil.API.NwArea | inlinevirtual |
PlayAmbient() | Anvil.API.NwArea | inline |
PlayBackgroundMusic() | Anvil.API.NwArea | inline |
PlayBattleMusic() | Anvil.API.NwArea | inline |
PlayerCount | Anvil.API.NwArea | |
PVPSetting | Anvil.API.NwArea | |
RainChance | Anvil.API.NwArea | |
RecomputeStaticLighting() | Anvil.API.NwArea | inline |
ReloadAreaBorder() | Anvil.API.NwArea | inline |
ReloadAreaGrass() | Anvil.API.NwArea | inline |
RemoveAreaGrassOverride(SurfaceMaterialTableEntry material) | Anvil.API.NwArea | inline |
ResourceManager (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
ResRef | Anvil.API.NwObject | |
RestingAllowed | Anvil.API.NwArea | |
SerializeARE(string? areaName=null, string? resRef=null) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
SerializeGIT(ObjectTypes objectFilter=ObjectTypes.All, ICollection< NwGameObject >? exclusionList=null, bool exportVarTable=true, bool exportUUID=true, string? resRef=null) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
SerializeToJson(bool saveObjectState) | Anvil.API.NwObject | inline |
SetAreaDefaultGrassDisabled(bool disabled) | Anvil.API.NwArea | inline |
SetAreaGrassOverride(SurfaceMaterialTableEntry material, string texture, float density, float height, Color ambientColor, Color diffuseColor) | Anvil.API.NwArea | inline |
SetAreaLightColor(AreaLightColor colorType, int color, TimeSpan fadeTime=default) | Anvil.API.NwArea | inline |
SetAreaLightDirection(AreaLightDirection lightType, Vector3 direction, TimeSpan fadeTime=default) | Anvil.API.NwArea | inline |
SetAreaTileBorderDisabled(bool disabled) | Anvil.API.NwArea | inline |
SetAreaWind(Vector3 direction, float magnitude, float yaw, float pitch) | Anvil.API.NwArea | inline |
SetEventScript(EventScriptType eventType, string? script) | Anvil.API.NwObject | inline |
SetFogAmount(FogType fogType, int fogAmount) | Anvil.API.NwArea | inline |
SetFogColor(FogType fogType, FogColor fogColor, TimeSpan fadeTime=default) | Anvil.API.NwArea | inline |
SetTiles(List< TileData > data, SettleFlags flags=SettleFlags.RecomputeLighting, string tileSet="") | Anvil.API.NwArea | inline |
ShadowOpacity | Anvil.API.NwArea | |
Size | Anvil.API.NwArea | |
SkyBox | Anvil.API.NwArea | |
SnowChance | Anvil.API.NwArea | |
SpeakString(string message, TalkVolume talkVolume=TalkVolume.Talk, bool queueAsAction=false) | Anvil.API.NwObject | inline |
SpotModifier | Anvil.API.NwArea | |
StopAmbient() | Anvil.API.NwArea | inline |
StopBackgroundMusic() | Anvil.API.NwArea | inline |
StopBattleMusic() | Anvil.API.NwArea | inline |
SunAmbientColor | Anvil.API.NwArea | |
SunDiffuseColor | Anvil.API.NwArea | |
SunFogAmount | Anvil.API.NwArea | |
SunFogColor | Anvil.API.NwArea | |
SunShadows | Anvil.API.NwArea | |
Tag | Anvil.API.NwObject | |
TileInfo | Anvil.API.NwArea | |
Tileset | Anvil.API.NwArea | |
ToString() | Anvil.API.NwObject | inline |
TryGetUUID(out Guid uid) | Anvil.API.NwObject | inline |
UUID | Anvil.API.NwObject | |
VirtualMachine (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
WaitForObjectContext() | Anvil.API.NwObject | inline |
Weather | Anvil.API.NwArea | |
WindPower | Anvil.API.NwArea | |