| AmbientDayTrack | Anvil.API.NwArea | |
| AmbientDayVolume | Anvil.API.NwArea | |
| AmbientNightTrack | Anvil.API.NwArea | |
| AmbientNightVolume | Anvil.API.NwArea | |
| ApplyEnvironmentPreset(EnvironmentPreset preset) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
| AreaFlags | Anvil.API.NwArea | |
| Clone() | Anvil.API.NwArea | inline |
| Create(string resRef, string newTag="", string newName="") | Anvil.API.NwArea | inlinestatic |
| CreateEnvironmentPreset() (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
| DayNightMode | Anvil.API.NwArea | |
| Deserialize(byte[] serializedARE, byte[] serializedGIT, string newTag="", string newName="") | Anvil.API.NwArea | inlinestatic |
| Deserialize(string resRef, byte[] serializedARE, byte[] serializedGIT, string newTag="", string newName="") | Anvil.API.NwArea | inlinestatic |
| Destroy() | Anvil.API.NwArea | inline |
| FindObjectsOfType< T >() | Anvil.API.NwObject | inlinestatic |
| FindObjectsOfTypeInArea< T >() | Anvil.API.NwArea | inline |
| FindObjectsWithTag(params string[] tags) | Anvil.API.NwObject | inlinestatic |
| FindObjectsWithTag< T >(params string[] tags) | Anvil.API.NwObject | inlinestatic |
| FogClipDistance | Anvil.API.NwArea | |
| GetAreaLightColor(AreaLightColor colorType) | Anvil.API.NwArea | inline |
| GetAreaLightDirection(AreaLightDirection lightType) | Anvil.API.NwArea | inline |
| GetLocalizedName(PlayerLanguage language, Gender gender=Gender.Male) | Anvil.API.NwArea | inline |
| GetTileInfo(int tileX, int tileY) | Anvil.API.NwArea | inline |
| GetTileInfoByIndex(int index) | Anvil.API.NwArea | inline |
| IsAboveGround | Anvil.API.NwArea | |
| IsBattleMusicPlaying | Anvil.API.NwArea | |
| IsExterior | Anvil.API.NwArea | |
| IsInterior | Anvil.API.NwArea | |
| IsMusicPlaying | Anvil.API.NwArea | |
| IsNatural | Anvil.API.NwArea | |
| IsUnderGround | Anvil.API.NwArea | |
| IsUrban | Anvil.API.NwArea | |
| IsValid (defined in Anvil.API.NwArea) | Anvil.API.NwArea | |
| LastEntered | Anvil.API.NwArea | |
| LastLeft | Anvil.API.NwArea | |
| LightningChance | Anvil.API.NwArea | |
| ListenModifier | Anvil.API.NwArea | |
| LoadScreen | Anvil.API.NwArea | |
| MoonAmbientColor | Anvil.API.NwArea | |
| MoonDiffuseColor | Anvil.API.NwArea | |
| MoonFogAmount | Anvil.API.NwArea | |
| MoonFogColor | Anvil.API.NwArea | |
| MoonShadows | Anvil.API.NwArea | |
| MusicBackgroundDayTrack | Anvil.API.NwArea | |
| MusicBackgroundNightTrack | Anvil.API.NwArea | |
| MusicBattleTrack | Anvil.API.NwArea | |
| Objects | Anvil.API.NwArea | |
| OnEnter | Anvil.API.NwArea | |
| OnExit | Anvil.API.NwArea | |
| OnHeartbeat | Anvil.API.NwArea | |
| OnUserDefined | Anvil.API.NwArea | |
| operator CNWSArea?(NwArea? area) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inlinestatic |
| PeekUUID() (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
| PlayAmbient() | Anvil.API.NwArea | inline |
| PlayBackgroundMusic() | Anvil.API.NwArea | inline |
| PlayBattleMusic() | Anvil.API.NwArea | inline |
| PlayerCount | Anvil.API.NwArea | |
| PVPSetting | Anvil.API.NwArea | |
| RainChance | Anvil.API.NwArea | |
| RecomputeStaticLighting() | Anvil.API.NwArea | inline |
| ReloadAreaBorder() | Anvil.API.NwArea | inline |
| ReloadAreaGrass() | Anvil.API.NwArea | inline |
| RemoveAreaGrassOverride(SurfaceMaterialTableEntry material) | Anvil.API.NwArea | inline |
| RestingAllowed | Anvil.API.NwArea | |
| SerializeARE(string? areaName=null, string? resRef=null) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
| SerializeGIT(ObjectTypes objectFilter=ObjectTypes.All, ICollection< NwGameObject >? exclusionList=null, bool exportVarTable=true, bool exportUUID=true, string? resRef=null) (defined in Anvil.API.NwArea) | Anvil.API.NwArea | inline |
| SetAreaDefaultGrassDisabled(bool disabled) | Anvil.API.NwArea | inline |
| SetAreaGrassOverride(SurfaceMaterialTableEntry material, string texture, float density, float height, Color ambientColor, Color diffuseColor) | Anvil.API.NwArea | inline |
| SetAreaLightColor(AreaLightColor colorType, int color, TimeSpan fadeTime=default) | Anvil.API.NwArea | inline |
| SetAreaLightDirection(AreaLightDirection lightType, Vector3 direction, TimeSpan fadeTime=default) | Anvil.API.NwArea | inline |
| SetAreaTileBorderDisabled(bool disabled) | Anvil.API.NwArea | inline |
| SetAreaWind(Vector3 direction, float magnitude, float yaw, float pitch) | Anvil.API.NwArea | inline |
| SetFogAmount(FogType fogType, int fogAmount) | Anvil.API.NwArea | inline |
| SetFogColor(FogType fogType, FogColor fogColor, TimeSpan fadeTime=default) | Anvil.API.NwArea | inline |
| SetLocalizedName(string name, PlayerLanguage language, Gender gender=Gender.Male) | Anvil.API.NwArea | inline |
| SetTiles(List< TileData > data, SettleFlags flags=SettleFlags.RecomputeLighting, string tileSet="") | Anvil.API.NwArea | inline |
| ShadowOpacity | Anvil.API.NwArea | |
| Size | Anvil.API.NwArea | |
| SkyBox | Anvil.API.NwArea | |
| SnowChance | Anvil.API.NwArea | |
| SpotModifier | Anvil.API.NwArea | |
| StopAmbient() | Anvil.API.NwArea | inline |
| StopBackgroundMusic() | Anvil.API.NwArea | inline |
| StopBattleMusic() | Anvil.API.NwArea | inline |
| SunAmbientColor | Anvil.API.NwArea | |
| SunDiffuseColor | Anvil.API.NwArea | |
| SunFogAmount | Anvil.API.NwArea | |
| SunFogColor | Anvil.API.NwArea | |
| SunShadows | Anvil.API.NwArea | |
| TileInfo | Anvil.API.NwArea | |
| Tileset | Anvil.API.NwArea | |
| Weather | Anvil.API.NwArea | |
| WindPower | Anvil.API.NwArea | |