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Anvil
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This is the complete list of members for Anvil.API.ItemProperty, including all inherited members.
| AbilityBonus(IPAbility ability, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ACBonus(int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ACBonusVsAlign(IPAlignmentGroup alignmentGroup, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ACBonusVsDmgType(IPDamageType damageType, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ACBonusVsRace(IPRacialType racialType, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ACBonusVsRace(NwRace race, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ACBonusVsSAlign(IPAlignment alignment, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Additional(IPAdditional additional) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ArcaneSpellFailure(IPArcaneSpellFailure spellFailure) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| AttackBonus(int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| AttackBonusVsAlign(IPAlignmentGroup alignmentGroup, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| AttackBonusVsRace(IPRacialType racialType, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| AttackBonusVsRace(NwRace race, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| AttackBonusVsSAlign(IPAlignment alignment, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| AttackPenalty(int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| BonusFeat(IPFeat feat) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| BonusLevelSpell(IPClass classType, IPSpellLevel spellLevel) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| BonusSavingThrow(IPSaveBaseType saveType, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| BonusSavingThrowVsX(IPSaveVs saveType, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| BonusSpellResistance(IPSpellResistanceBonus resistBonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| CasterLevel | Anvil.API.EffectBase | |
| CastSpell(IPCastSpell spell, IPCastSpellNumUses uses) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ContainerReducedWeight(IPContainerWeightReduction weightReduction) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| CostTable | Anvil.API.ItemProperty | |
| CostTableValue | Anvil.API.ItemProperty | |
| Creator | Anvil.API.EffectBase | |
| Custom(int type, int subType=-1, int costTableValue=-1, int param1Value=-1) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Custom(ItemPropertyTableEntry property, ItemPropertySubTypeTableEntry? subType=null, ItemPropertyCostTableEntry? costTableValue=null, ItemPropertyParamTableEntry? paramTableValue=null) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageBonus(IPDamageType damageType, IPDamageBonus damageBonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageBonusVsAlign(IPAlignmentGroup alignmentGroup, IPDamageType damageType, IPDamageBonus damageBonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageBonusVsRace(IPRacialType racialType, IPDamageType damageType, IPDamageBonus damageBonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageBonusVsRace(NwRace race, IPDamageType damageType, IPDamageBonus damageBonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageBonusVsSAlign(IPAlignment alignment, IPDamageType damageType, IPDamageBonus damageBonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageImmunity(IPDamageType damageType, IPDamageImmunityType immunityType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamagePenalty(int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageReduction(IPDamageReduction damageReduction, IPDamageSoak damageSoak) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageResistance(IPDamageType damageType, IPDamageResist damageResist) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DamageVulnerability(IPDamageType damageType, IPDamageVulnerabilityType damageVulnerability) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Darkvision() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DecreaseAbility(IPAbility ability, int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DecreaseAC(IPACModifierType modifierType, int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| DecreaseSkill(NwSkill skill, int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Dispose() (defined in Anvil.API.EngineStructure) | Anvil.API.EngineStructure | inline |
| DurationType | Anvil.API.ItemProperty | |
| Effect (defined in Anvil.API.EffectBase) | Anvil.API.EffectBase | protected |
| EffectBase(CGameEffect effect, bool memoryOwn) (defined in Anvil.API.EffectBase) | Anvil.API.EffectBase | inlineprotected |
| EngineStructure(IntPtr handle, bool memoryOwn) (defined in Anvil.API.EngineStructure) | Anvil.API.EngineStructure | inlineprotected |
| EnhancementBonus(int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| EnhancementBonusVsAlign(IPAlignmentGroup alignmentGroup, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| EnhancementBonusVsRace(IPRacialType racialType, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| EnhancementBonusVsRace(NwRace race, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| EnhancementBonusVsSAlign(IPAlignment alignment, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| EnhancementPenalty(int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Expose (defined in Anvil.API.EffectBase) | Anvil.API.EffectBase | |
| ExtraMeleeDamageType(IPDamageType damageType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ExtraRangeDamageType(IPDamageType damageType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| FloatParams | Anvil.API.EffectBase | |
| FreeAction() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Haste() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| HealersKit(int level) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| HolyAvenger() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ImmunityMisc(IPMiscImmunity immunityType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ImmunityToSpellLevel(IPSpellLevel spellLevel) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ImprovedEvasion() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| IntParams | Anvil.API.EffectBase | |
| IsValid | Anvil.API.EngineStructure | |
| Keen() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Light(IPLightBrightness brightness, IPLightColor color) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| LimitUseByAlign(IPAlignmentGroup alignmentGroup) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| LimitUseByClass(IPClass classType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| LimitUseByClass(NwClass classType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| LimitUseByRace(IPRacialType racialType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| LimitUseByRace(NwRace race) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| LimitUseBySAlign(IPAlignment alignment) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| MassiveCritical(IPDamageBonus damageBonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Material(int materialType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| MaxRangeStrengthMod(int modifier) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| MonsterDamage(IPMonsterDamage monsterDamage) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| NoDamage() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ObjectParams | Anvil.API.EffectBase | |
| OnHitCastSpell(IPCastSpell spell, int casterLevel) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| OnHitCastSpell(IPCastSpell spell, IPSpellLevel spellLevel) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| OnHitEffect(IPOnHitSaveDC saveDC, HitEffect effect) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| OnMonsterHitProperties(MonsterHitEffect effect) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| operator CGameEffect(EffectBase effect) (defined in Anvil.API.EffectBase) | Anvil.API.EffectBase | inlinestatic |
| operator IntPtr(EngineStructure engineStructure) (defined in Anvil.API.EngineStructure) | Anvil.API.EngineStructure | inlinestatic |
| operator ItemProperty?(IntPtr intPtr) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Param1Table | Anvil.API.ItemProperty | |
| Param1TableValue | Anvil.API.ItemProperty | |
| Property | Anvil.API.ItemProperty | |
| Quality(IPQuality quality) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ReducedSavingThrow(IPSaveBaseType saveType, int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| ReducedSavingThrowVsX(IPSaveVs saveType, int penalty) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Regeneration(int regenAmount) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| RemainingDuration | Anvil.API.ItemProperty | |
| ShowIcon | Anvil.API.EffectBase | |
| SkillBonus(NwSkill skill, int bonus) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| SpecialWalk() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Spell | Anvil.API.EffectBase | |
| SpellImmunitySchool(IPSpellSchool spellSchool) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| SpellImmunitySpecific(IPSpellImmunity spell) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| StringParams | Anvil.API.EffectBase | |
| StructureId (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | protected |
| SubType | Anvil.API.ItemProperty | |
| SubTypeTable | Anvil.API.ItemProperty | |
| Tag | Anvil.API.ItemProperty | |
| ThievesTools(int modifier) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| TotalDuration | Anvil.API.ItemProperty | |
| Trap(IPTrapStrength trapStrength, IPTrapType trapType) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| TrueSeeing() (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| TurnResistance(int modifier) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| UnlimitedAmmo(IPUnlimitedAmmoType ammoType=IPUnlimitedAmmoType.Basic) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| Usable (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | |
| UsesPerDay (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | |
| Valid | Anvil.API.ItemProperty | |
| VampiricRegeneration(int regenAmount) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| VectorParams | Anvil.API.EffectBase | |
| VisualEffect(ItemVisual itemVisual) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| WeightIncrease(IPWeightIncrease weightIncrease) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |
| WeightReduction(IPReducedWeight weightReduction) (defined in Anvil.API.ItemProperty) | Anvil.API.ItemProperty | inlinestatic |