Event OnServerCharacterSave
Triggered when the server is about to save a character to the server vault.
This is called once for every character when the server is exiting, when a player leaves the server,
or when ExportCharacter() & ExportAllCharacters() is called.
Set PreventSave to skip saving the character.
public event Action<OnServerCharacterSave> OnServerCharacterSave
Returns
- Action<OnServerCharacterSave>
- Triggered when the server is about to save a character to the server vault. This is called once for every character when the server is exiting, when a player leaves the server, or when & is called. Set to skip saving the character.