Event OnServerCharacterSave
Called when the server is about to save a character to the server vault.
This is called once for every character when the server is exiting, when a player leaves the server, or when ExportSingleCharacter() & ExportAllCharacters() is called.
This event can be skipped to prevent the character from being saved.
public event Action<OnServerCharacterSave> OnServerCharacterSave
Returns
- Action<OnServerCharacterSave>
- Called when the server is about to save a character to the server vault. This is called once for every character when the server is exiting, when a player leaves the server, or when ExportSingleCharacter() & ExportAllCharacters() is called. This event can be skipped to prevent the character from being saved.