Method SetReputation
SetReputation(NwGameObject, int)
Sets how this faction feels about the specified creature.
-> 0-10 means this faction is hostile to the target.
-> 11-89 means this faction is neutral to the target.
-> 90-100 means this faction is friendly to the target.
public void SetReputation(NwGameObject target, int newReputation)
Parameters
targetNwGameObjectThe target object.
newReputationintA value between 0-100 (inclusive).