Method GetReputation
GetReputation(NwGameObject)
Gets an integer between 0 and 100 (inclusive) that represents how this faction feels about the specified target.
-> 0-10 means this faction is hostile to the target
-> 11-89 means this faction is neutral to the target
-> 90-100 means this faction is friendly to the target.
public int GetReputation(NwGameObject target)
Parameters
targetNwGameObjectThe target object.
Returns
- int
0-100 (inclusive) based on the standing of the target within this standard faction.