Table of Contents

Method SpeakOneLinerConversation

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

SpeakOneLinerConversation(string, NwGameObject?)

Instructs this creature to immediately speak the first non-branching conversation line in their dialog.

public Task SpeakOneLinerConversation(string dialogResRef = "", NwGameObject? tokenTarget = null)

Parameters

dialogResRef string

The dialog resource reference to use.

tokenTarget NwGameObject

The object to use if there are object-specific tokens in the string.

Returns

Task