Table of Contents

Method JumpToObject

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

JumpToObject(NwGameObject, bool)

Teleports this creature to the nearest valid location by the target.
This action produces no visual effect.

public Task JumpToObject(NwGameObject gameObject, bool walkStraightLineToPoint = true)

Parameters

gameObject NwGameObject

The target object to jump to.

walkStraightLineToPoint bool

Unknown.

Returns

Task

Remarks

Does not affect dead or dying creatures.