Method ActionEquipMostDamagingMelee
ActionEquipMostDamagingMelee(NwGameObject?, bool)
Instructs this creature to equip its most damaging melee weapon. If no valid melee weapon is found, it will equip the most damaging ranged weapon.
public Task ActionEquipMostDamagingMelee(NwGameObject? verses = null, bool offhand = false)
Parameters
versesNwGameObjectIf set, finds the most effective melee weapon for attacking this object.
offhandboolDetermines if an off-hand weapon is equipped.