Table of Contents

Method ActionCastFakeSpellAt

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

ActionCastFakeSpellAt(NwSpell, Location, ProjectilePathType)

Begins the casting animation and spell fx for the specified spell, without any spell effects.

public Task ActionCastFakeSpellAt(NwSpell spell, Location location, ProjectilePathType pathType = ProjectilePathType.Default)

Parameters

spell NwSpell

The spell to cast.

location Location

The target location for the fake spell to be cast at.

pathType ProjectilePathType

An optional path type for this spell to use.

Returns

Task

ActionCastFakeSpellAt(NwSpell, NwGameObject, ProjectilePathType)

Begins the casting animation and spell fx for the specified spell, without any spell effects.

public Task ActionCastFakeSpellAt(NwSpell spell, NwGameObject target, ProjectilePathType pathType = ProjectilePathType.Default)

Parameters

spell NwSpell

The spell to cast.

target NwGameObject

The target object for the fake spell to be cast at.

pathType ProjectilePathType

An optional path type for this spell to use.

Returns

Task