Table of Contents

Method SerializeGIT

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

SerializeGIT(ObjectTypes, ICollection<NwGameObject>?, bool, bool, string?)

public byte[]? SerializeGIT(ObjectTypes objectFilter = ObjectTypes.All, ICollection<NwGameObject>? exclusionList = null, bool exportVarTable = true, bool exportUUID = true, string? resRef = null)

Parameters

objectFilter ObjectTypes
exclusionList ICollection<NwGameObject>
exportVarTable bool
exportUUID bool
resRef string

Returns

byte[]