Table of Contents

Method LevelDrain

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

LevelDrain(int)

Creates a MonsterHitEffect property that applies a level drain effect on a successful hit.

public static MonsterHitEffect LevelDrain(int levelDrain = 1)

Parameters

levelDrain int

The amount of levels to drain per hit.

Returns

MonsterHitEffect

The created HitEffect.