Table of Contents

Class ModuleEvents.OnPlayerDeath

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Triggered when a NwPlayer dies.

public sealed class ModuleEvents.OnPlayerDeath : IEvent
Inheritance
ModuleEvents.OnPlayerDeath
Implements
Inherited Members
Extension Methods

Constructors

OnPlayerDeath()

Properties

DeadPlayer

Gets the NwPlayer that has triggered the event.

Killer

Gets the NwGameObject that caused NwPlayer to trigger the event.