Class GameEventFactory
Event factory for built-in game events.
[ServiceBinding(typeof(IEventFactory))]
[ServiceBinding(typeof(IScriptDispatcher))]
public sealed class GameEventFactory : IEventFactory<GameEventFactory.RegistrationData>, IEventFactory, IScriptDispatcher, IDisposable
- Inheritance
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GameEventFactory
- Implements
- Inherited Members
- Extension Methods
Constructors
- GameEventFactory(Lazy<EventService>, VirtualMachine)
Event factory for built-in game events.
Properties
Methods
- Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.