Table of Contents

Class DoorEvents.OnConversation

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Called when this door starts a conversation, or hears a message they are listening for.

public sealed class DoorEvents.OnConversation : IEvent
Inheritance
DoorEvents.OnConversation
Implements
Inherited Members
Extension Methods

Properties

Door

Gets the door attached to this conversation.

LastSpeaker

Gets the last NwGameObject that spoke in this conversation.

ListenPattern

Gets the listen pattern that matched the message sent to this door.

PlayerSpeaker

Gets the NwPlayer speaker in this conversation.

Methods

PauseConversation()
ResumeConversation()
Signal(NwDoor)