Table of Contents

Class CreatureEvents.OnUserDefined

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Triggered for a creature when the associated Signal(NwCreature, int) method is called.

public sealed class CreatureEvents.OnUserDefined : IEvent
Inheritance
CreatureEvents.OnUserDefined
Implements
Inherited Members
Extension Methods

Properties

Creature

Gets the creature receiving the user-defined event.

EventNumber

Gets the arbitrary event number supplied by the caller.

Methods

Signal(NwCreature, int)

Signals a user-defined event with the given ID to a creature.

See Also