Table of Contents

Method Signal

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Signal(NwCreature, int)

Signals a user-defined event with the given ID to a creature.

public static void Signal(NwCreature creature, int eventId)

Parameters

creature NwCreature

The creature to receive the event.

eventId int

The integer event identifier to deliver.