Class CreatureEvents.OnConversation
Triggered when the creature starts dialogue, or hears a listen pattern.
public sealed class CreatureEvents.OnConversation : IEvent
- Inheritance
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CreatureEvents.OnConversation
- Implements
- Inherited Members
- Extension Methods
Properties
- AssociateCommand
Gets the associate command that matched the message sent to this creature.
- Creature
Gets the creature attached to this conversation.
- LastSpeaker
Gets the last NwGameObject that spoke to this creature. Returns null if there is no last speaker.
- ListenPattern
Gets the listen pattern that matched the message sent to this creature.
- PlayerSpeaker
Gets the NwPlayer currently speaking, if any. Returns null if the speaker is not a player.
Methods
- PauseConversation()
Pauses the current conversation for this creature.
- ResumeConversation()
Resumes a paused conversation for this creature.
- Signal(NwCreature)
Signals a conversation event on the specified creature.