Method Beam
Beam(VfxType, NwGameObject, BodyNode, bool)
Creates a visual beam effect.
public static Effect Beam(VfxType fxType, NwGameObject emitter, BodyNode origin, bool missTarget = false)
Parameters
fxTypeVfxTypeThe beam effect to render.
emitterNwGameObjectThe origin object of this beam .
originBodyNodeThe origin body part of this beam.
missTargetboolIf true, the beam will hit a random position near or past the applied target to indicate a miss.