Anvil
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This is the complete list of members for Anvil.API.RulesetKeys, including all inherited members.
ALERTNESS_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ALL_ASSOCIATES_CAN_INTERACT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ALL_ASSOCIATES_RUN_SCRIPTS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
AMBIDEXTERITY_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
AMMUNITION_WARNING_DECREMENT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
AMMUNITION_WARNING_LIMIT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ANIMAL_EMPATHY_ANIMAL_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ANIMAL_EMPATHY_BEAST_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ARCANE_DEFENSE_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ARTIST_PERFORM_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ARTIST_PERSUADE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ARTIST_SPOT_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ASSESSTRAP_CHALLENGING_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ASSESSTRAP_DIFFICULT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ASSESSTRAP_EASY_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ASSESSTRAP_EFORTLESS_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BARBARIAN_DAMAGE_REDUCTION_LEVEL_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BARBARIAN_DAMAGE_REDUCTION_LEVEL_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BARBARIAN_DAMAGE_REDUCTION_LEVEL_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BARBARIAN_DAMAGE_REDUCTION_LEVEL_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BARBARIAN_ENDURANCE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLIND_MISS_CHANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLIND_PENALTY_TO_SKILL_CHECK (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLIND_TARGET_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLINDSIGHT_RANGE_10_FEET (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLINDSIGHT_RANGE_5_FEET (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLINDSIGHT_RANGE_60_FEET (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLOODED_INITIATIVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BLOODED_SPOT_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BONUS_HP_PER_LEVEL_DRAINED (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BULLHEADED_BONUS_VS_TAUNT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
BULLHEADED_WILL_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CALLED_SHOT_ARM_ATTACK_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CALLED_SHOT_EFFECT_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CALLED_SHOT_LEG_ABILITY_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CALLED_SHOT_LEG_MOVEMENT_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CALLED_SHOT_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ABILITY_COST_INCREMENT2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ABILITY_COST_INCREMENT3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ABILITY_COST_INCREMENT4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ABILITY_MODIFIER_INCREMENT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ABILITY_NEUTRAL_VALUE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ALLOW_CUSTOM_PORTRAITS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_BASE_ABILITY_MAX (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_BASE_ABILITY_MIN (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_BASE_ABILITY_MIN_PRIMARY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ENABLE_RECOMMENDED_BUTTON (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_ENABLED_PHENOTYPES (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CHARGEN_SKILL_MAX_LEVEL_1_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
COMPANION_LEVELS_STACK (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CONCENTRATION_BASE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CONCENTRATION_CHECK_MELEE_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CONCENTRATION_CHECK_RANGE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
COUNTERSPELL_DISPEL_THRESHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
COUNTERSPELL_GREATER_DISPEL_THRESHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
COUNTERSPELL_LESSER_DISPEL_THRESHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
COUNTERSPELL_MORDENKAINENS_DISJUNCTION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
COUP_DE_GRACE_LEVEL_LIMIT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
COURTEOUS_MAGOCRACY_LORE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_HUGE_AC_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_HUGE_ATTACK_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_LARGE_AC_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_LARGE_ATTACK_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_SMALL_AC_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_SMALL_ATTACK_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_TINY_AC_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CREATURE_SIZE_TINY_ATTACK_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CRIPPLING_STRIKE_STRENGTH_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
CROSSBOW_ATTACKS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DEATH_ATTACK_BASE_SAVE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DEFENSIVE_AWARENESS_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DEFENSIVE_CASTING_BASE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DEFENSIVE_TRAINING_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DEFLECT_ARROWS_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DENEIRS_EYE_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DEVASTATING_CRITICAL_BASE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DIAMOND_SOUL_SPELL_RESISTANCE_BASE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DIRTY_FIGHTING_BONUS_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DIRTY_FIGHTING_NUM_ATTACKS_PER_ROUND (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DISARM_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DISARM_WEAPON_SIZE_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DODGE_AC_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
DWARVEN_DEFENDER_DAMAGE_REDUCTION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ARMOR_SKIN_NATURAL_AC_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_GREATER_QUICKEN_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_GREATER_SILENT_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_GREATER_STILL_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_LESSER_QUICKEN_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_LESSER_SILENT_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_LESSER_STILL_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_QUICKEN_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_SILENT_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_AUTOMATIC_STILL_LEVEL_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_BANE_OF_ENEMIES_ATTACK_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_BANE_OF_ENEMIES_DAMAGE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_BANE_OF_ENEMIES_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_BARBARIAN_DAMAGE_REDUCTION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_DAMAGE_REDUCTION_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_DAMAGE_REDUCTION_6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_DAMAGE_REDUCTION_9 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_10 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_7 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_8 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_ENERGY_RESISTANCE_AMOUNT_9 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_FORTITUDE_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_10 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_7 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_8 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_SMITING_9 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_GREAT_STAT_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_10 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_7 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_8 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_9 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_OVERHWLEMING_CRITICAL_NUM_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_OVERWHELMING_CRITICAL_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_PROWESS_ATTACK_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_REFLEXES_REFLEX_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_REPUTATION_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SELF_CONCEALMENT_10 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SELF_CONCEALMENT_20 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SELF_CONCEALMENT_30 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SELF_CONCEALMENT_40 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SELF_CONCEALMENT_50 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SKILL_FOCUS_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_10 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_7 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_8 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SPELL_RESISTANCE_9 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_SUPERIOR_INITIATIVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_WEAPON_FOCUS_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_WEAPON_SPECIALIZATION_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EPIC_WILL_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EXPERTISE_AC_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EXPERTISE_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EXTRA_MUSIC_BONUS_USES (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
EXTRA_SMITING_BONUS_USES (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FAST_SPELLCAST_ROUND (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEARLESS_MORALE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DEATHLESS_VIGOR_HP_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DEFENSIVES_STANCE_CON_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DEFENSIVES_STANCE_DODGE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DEFENSIVES_STANCE_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DEFENSIVES_STANCE_STR_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DRAGON_HD10 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DRAGON_HD12 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DRAGON_HD6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_DRAGON_HD8 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_DEATHLESS_VIGOR_HP_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_SPELL_FOCUS_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_SPELL_PENETRATION_LEVEL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_10 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_7 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_8 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EPIC_TOUGHNESS_HP_BONUS_9 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EXTRA_STUNNING_ATTACK_USES (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_EXTRA_TURNING_BONUS_TURNS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_GREATER_SPELL_FOCUS_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_GREATER_SPELL_PENETRATION_LEVEL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_SPELL_FOCUS_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_SPELL_PENETRATION_LEVEL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FEAT_TOUGHNESS_HP_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FIRING_INTO_MELEE_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FIX_EFFECTDAMAGEINCREASE_BYPASSING_DR_AND_DI (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FLANK_ATTACK_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FLANK_LEVEL_RANGE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
FLURRY_OF_BLOWS_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
GOOD_AIM_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
GREAT_FORTITUDE_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
HARDINESS_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
HASTE_DODGE_AC_INCREASE_AMOUNT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
HASTE_MOVEMENT_SPEED_INCREASE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
HASTED_BONUS_ATTACKS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
HASTED_SPELL_CONJURE_TIME_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
HIDING_LIGHT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
HOLY_AVENGER_ITEM_PROPERTY_SR_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_DISARM_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_EXPERTISE_AC_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_EXPERTISE_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_INITIATIVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_PARRY_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_POWER_ATTACK_DAMAGE_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_POWER_ATTACK_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IMPROVED_WHIRLWIND_ATTACK_RANGE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
INVISIBILITY_ATTACK_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
INVISIBILITY_CONCEALMENT_CHANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
IRON_WILL_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KI_CRITICAL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KI_STRIKE_LEVEL_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KI_STRIKE_LEVEL_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KI_STRIKE_LEVEL_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KI_STRIKE_LEVEL_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KI_STRIKE_LEVEL_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KNOCKDOWN_CREATURE_SIZE_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KNOCKDOWN_EFFECT_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
KNOCKDOWN_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
LIGHT_OFFHAND_WEAPON_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
LIGHTNING_REFLEXES_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
LLIIRAS_HEART_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
LUCKOFHEROES_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
LUCKY_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_AC_DODGE_MOD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_CHARGES_FOR_ITEM_COST (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_MASTER_DETECTION_DISTANCE_FROM_ASSOCIATE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_MELEE_DISTANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_NEGATIVE_LEVELS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_NON_ROGUE_DETECT_LEVEL (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_NON_ROGUE_DISARM_LEVEL (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_RANGED_COUP_DE_GRACE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_RANGED_FLANK_ATTACK_DISTANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MAX_RANGED_SNEAK_ATTACK_DISTANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MERCANTILE_BACKGROUND_APPRAISE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MIN_LEVEL_FOR_MAX_HP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MIN_RANGED_DISTANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MIN_TRAP_FIRE_DISTANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOBILITY_DODGE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_FOUR_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_FOUR_SDAMAGE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_FOUR_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_FOUR_THRESHHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_ONE_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_ONE_SDAMAGE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_ONE_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_ONE_THRESHHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_THREE_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_THREE_SDAMAGE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_THREE_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_THREE_THRESHHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_TWO_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_TWO_SDAMAGE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_TWO_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_TWO_THRESHHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_ZERO_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_ZERO_SDAMAGE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MONK_DAMAGE_TIER_ZERO_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVEMENT_SPEED_BONUS_DEFAULT_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVEMENT_SPEED_BONUS_MONK_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVEMENT_SPEED_PENALTY_CAP (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVEMENT_STAGE_PENALTY_DETECT_MODE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVEMENT_STAGE_PENALTY_ENCUMBRANCE_HEAVY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVEMENT_STAGE_PENALTY_ENCUMBRANCE_OVERLOADED (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVEMENT_STAGE_PENALTY_STEALTH_MODE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MOVING_TARGET_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MULTICLASS_LIMIT (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MULTIPLE_ATTACKS_BAB_PENALTY_MULTIPLIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
MULTIPLE_ATTACKS_BAB_PENALTY_MULTIPLIER_MONK (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
NATURE_SENSE_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
NOSIGHT_TARGET_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
NUM_ATTACKS_OF_OPPORTUNITY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
NUM_CIRCLE_KICK_ATTACKS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
NUM_CLEAVE_ATTACKS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
OFFENSIVE_TRAINING_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
OFFHAND_NORMAL_OFFHAND_ATTACK_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
OFFHAND_WEAPON_STRENGTH_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ONHAND_NORMAL_OFFHAND_ATTACK_PENALTY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
ONHIT_EFFECT_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
OPPORTUNIST_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PARRY_RIPOSTE_DIFFERENCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PARTIAL_SKILL_FOCUS_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PERFECT_SELF_DAMAGE_REDUCTION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PERFECT_SELF_DAMAGE_REDUCTION_POWER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PICKPOCKET_CREATURE_DEAD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PICKPOCKET_HOSTILE_CREATURE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PICKPOCKET_NEUTRAL_CREATURE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POINT_BLANK_SHOT_ATTACK_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POINT_BLANK_SHOT_DAMAGE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POINT_BLANK_SHOT_MAX_RANGE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POISON_SAVE_BONUS_1 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POISON_SAVE_BONUS_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POISON_SAVE_BONUS_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POISON_SAVE_BONUS_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POISON_SAVE_BONUS_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POWER_ATTACK_DAMAGE_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
POWER_ATTACK_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_10_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_11_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_12_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_13_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_14_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_15_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_16_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_17_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_18_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_19_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_1_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_20_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_2_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_3_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_4_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_5_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_6_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_7_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_8_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRESTIGE_ENCHANT_ARROW_9_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRONE_MELEE_TARGET_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
PRONE_RANGED_TARGET_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
QUICKENED_SPELL_MINIMUM_CONJURE_TIME (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
QUIVERING_PALM_BASE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
RANGED_ATTACK_IN_MELEE_RANGE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
RANGED_MISS_DISTANCE_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
RAPID_SHOT_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
RESIST_DISEASE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
RESIST_NATURES_LURE_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
RESIST_POISON_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
RESISTANCE_TO_ENERGY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
REST_ENEMY_CHECK_DISTANCE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SAP_EFFECT_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SAP_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_ONE_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_ONE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_ONE_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_ONE_THRESHHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_THREE_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_THREE_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_THREE_THRESHHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_TWO_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_TWO_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_TWO_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_TWO_THRESHHOLD (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_ZERO_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DAMAGE_TIER_ZERO_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DODGE_AC_BONUS_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SHOU_DISCIPLE_DODGE_AC_BONUS_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SILVER_PALM_APPRAISE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SILVER_PALM_PERSUADE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_AFFINITY_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_ANIMAL_EMPATHY_COOLDOWN (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_DISABLE_TRAP_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_DISABLE_TRAP_SYNERGY_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_DISABLETRAP_SYNERGY_LEVEL (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_EXAMINE_TRAP_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_FLAG_TRAP_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_FOCUS_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_HIDE_IN_PLAIN_SIGHT_COOLDOWN (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_LOCK_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_OPEN_LOCK_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_PICKPOCKET_COOLDOWN (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_PICKPOCKET_HOSTILE_SPOT_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_RECOVER_TRAP_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_SET_TRAP_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_SETTRAP_SYNERGY_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_SETTRAP_SYNERGY_LEVEL (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SKILL_TAUNT_COOLDOWN (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SLOWED_ATTACKS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SMOOTH_TALK_PERSUADE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SNAKE_BLOOD_REFLEX_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SNAKE_BLOOOD_POISON_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPELL_METAMAGIC_EMPOWER_COST (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPELL_METAMAGIC_EXTEND_COST (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPELL_METAMAGIC_MAXIMIZE_COST (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPELL_METAMAGIC_QUICKEN_COST (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPELL_METAMAGIC_SILENT_COST (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPELL_METAMAGIC_STILL_COST (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPELLCRAFT_NUM_RANKS_PER_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
SPOT_NO_LIGHT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STEALTHY_HIDE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STEALTHY_MOVE_SILENTLY_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STILL_MIND_COMPETANCE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STONECUNNING_SEARCH_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STRONG_SOUL_SAVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STRONG_SOUL_SAVE_VS_DEATH_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STRONG_SOULD_SAVE_VS_NEG_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STUNNED_TARGET_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STUNNING_FIST_BASE_SAVE_DC (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STUNNING_FIST_DAMAGE_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STUNNING_FIST_EFFECT_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
STUNNING_FIST_TO_HIT_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TAUNT_ARCANE_SPELL_FAILURE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TAUNT_EFFECT_DURATION (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TAUNT_MAX_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
THUG_INITIATIVE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
THUG_PERSUADE_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TRACKLESS_STEP_SKILL_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TUMBLE_NUM_RANKS_PER_AC_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TURN_RESISTANCE_AFFECTS_PCS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TURN_UNDEAD_BASE_USES_PER_DAY (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TWO_HANDED_WEAPON_STRENGTH_MODIFIER (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
TWO_WEAPON_FIGHTING_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNARMED_DAMAGE_DICE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNARMED_DAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNARMED_SDAMAGE_DIE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNCANNY_DODGE_LEVEL_2 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNCANNY_DODGE_LEVEL_3 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNCANNY_DODGE_LEVEL_4 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNCANNY_DODGE_LEVEL_5 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
UNCANNY_DODGE_LEVEL_6 (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
WEAPON_FOCUS_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
WEAPON_SPECIALIZATION_BONUS (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |
WHIRLWIND_ATTACK_RANGE (defined in Anvil.API.RulesetKeys) | Anvil.API.RulesetKeys | static |