| AbilityPenaltyLimit | Anvil.API.NwModule | |
| AddActionToQueue(System.Action action) | Anvil.API.NwObject | inline |
| AddJournalQuestEntry(string categoryTag, int entryId, bool allowOverrideHigher=false) | Anvil.API.NwModule | inline |
| Areas | Anvil.API.NwModule | |
| AssertObjectValid() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlineprotected |
| AttackBonusLimit | Anvil.API.NwModule | |
| ClearActionQueue(bool clearCombatState=false) | Anvil.API.NwObject | inline |
| ClearEventSubscriptions() | Anvil.API.NwObject | inline |
| ClearTextureOverride(string texName) | Anvil.API.NwModule | inline |
| DamageBonusLimit | Anvil.API.NwModule | |
| Description | Anvil.API.NwObject | |
| DestroyCampaignDatabase(string campaign) | Anvil.API.NwModule | inline |
| EndGame(string endMovie) | Anvil.API.NwModule | inline |
| Equals(NwObject? other) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
| Equals(object? obj) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
| EventService (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
| ExportAllCharacters() | Anvil.API.NwModule | inline |
| FindObjectsOfType< T >() | Anvil.API.NwObject | inlinestatic |
| FindObjectsWithTag(params string[] tags) | Anvil.API.NwObject | inlinestatic |
| FindObjectsWithTag< T >(params string[] tags) | Anvil.API.NwObject | inlinestatic |
| ForceRefreshUUID() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
| GameDifficulty | Anvil.API.NwModule | |
| GetAbilityBonusLimit | Anvil.API.NwModule | |
| GetCampaignVariable< T >(string campaign, string name) | Anvil.API.NwModule | inline |
| GetEventScript(EventScriptType eventType) | Anvil.API.NwObject | inline |
| GetHashCode() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
| GetLastCreatedObjects() | Anvil.API.NwModule | inline |
| GetObjectVariable< T >(string name) | Anvil.API.NwObject | inline |
| GetWaypointByTag(string tag) | Anvil.API.NwModule | inline |
| HasUUID | Anvil.API.NwObject | |
| Instance (defined in Anvil.API.NwModule) | Anvil.API.NwModule | static |
| IsDawn | Anvil.API.NwModule | |
| IsDay | Anvil.API.NwModule | |
| IsDusk | Anvil.API.NwModule | |
| IsEventLocked(EventScriptType eventType) | Anvil.API.NwObject | inline |
| IsNight | Anvil.API.NwModule | |
| IsValid (defined in Anvil.API.NwModule) | Anvil.API.NwModule | |
| LimboGameObjects | Anvil.API.NwModule | |
| LocalVariables | Anvil.API.NwObject | |
| MaxHenchmen | Anvil.API.NwModule | |
| MoveObjectToLimbo(NwGameObject gameObject) | Anvil.API.NwModule | inline |
| Name | Anvil.API.NwObject | |
| NwObject(ICGameObject gameObject) | Anvil.API.NwObject | inlineprotected |
| ObjectId | Anvil.API.NwObject | |
| ObjectVisibilityService (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
| OnAcquireItem | Anvil.API.NwModule | |
| OnActivateItem | Anvil.API.NwModule | |
| OnAssociateAdd | Anvil.API.NwModule | |
| OnAssociateRemove | Anvil.API.NwModule | |
| OnBarterEnd | Anvil.API.NwModule | |
| OnBarterStart | Anvil.API.NwModule | |
| OnCalendarTimeChange | Anvil.API.NwModule | |
| OnChatMessageSend | Anvil.API.NwModule | |
| OnCheckEffectImmunity | Anvil.API.NwModule | |
| OnClientConnect | Anvil.API.NwModule | |
| OnClientDisconnect | Anvil.API.NwModule | |
| OnClientEnter | Anvil.API.NwModule | |
| OnClientLeave | Anvil.API.NwModule | |
| OnClientLevelUpBegin | Anvil.API.NwModule | |
| OnCombatDRBroken | Anvil.API.NwModule | |
| OnCombatModeToggle | Anvil.API.NwModule | |
| OnCombatRoundStart | Anvil.API.NwModule | |
| OnCombatStatusChange | Anvil.API.NwModule | |
| OnCreatureAcquireItem | Anvil.API.NwModule | |
| OnCreatureAttack | Anvil.API.NwModule | |
| OnCreatureCheckProficiencies | Anvil.API.NwModule | |
| OnCreatureDamage | Anvil.API.NwModule | |
| OnCutsceneAbort | Anvil.API.NwModule | |
| OnDebugPlayVisualEffect | Anvil.API.NwModule | |
| OnDebugRunScript | Anvil.API.NwModule | |
| OnDebugRunScriptChunk | Anvil.API.NwModule | |
| OnDetectModeUpdate | Anvil.API.NwModule | |
| OnDisarmWeapon | Anvil.API.NwModule | |
| OnDispelMagicApply | Anvil.API.NwModule | |
| OnDMAppear | Anvil.API.NwModule | |
| OnDMChangeDifficulty | Anvil.API.NwModule | |
| OnDMDisableTrap | Anvil.API.NwModule | |
| OnDMDisappear | Anvil.API.NwModule | |
| OnDMDumpLocals | Anvil.API.NwModule | |
| OnDMForceRest | Anvil.API.NwModule | |
| OnDMGetFactionReputation | Anvil.API.NwModule | |
| OnDMGetVariable | Anvil.API.NwModule | |
| OnDMGiveAlignment | Anvil.API.NwModule | |
| OnDMGiveGold | Anvil.API.NwModule | |
| OnDMGiveItem | Anvil.API.NwModule | |
| OnDMGiveLevel | Anvil.API.NwModule | |
| OnDMGiveXP | Anvil.API.NwModule | |
| OnDMGoTo | Anvil.API.NwModule | |
| OnDMHeal | Anvil.API.NwModule | |
| OnDMJumpAllPlayersToPoint | Anvil.API.NwModule | |
| OnDMJumpTargetToPoint | Anvil.API.NwModule | |
| OnDMJumpToPoint | Anvil.API.NwModule | |
| OnDMKill | Anvil.API.NwModule | |
| OnDMLimbo | Anvil.API.NwModule | |
| OnDMPlayerDMLogin | Anvil.API.NwModule | |
| OnDMPlayerDMLogout | Anvil.API.NwModule | |
| OnDMPossess | Anvil.API.NwModule | |
| OnDMPossessFullPower | Anvil.API.NwModule | |
| OnDMSetDate | Anvil.API.NwModule | |
| OnDMSetFaction | Anvil.API.NwModule | |
| OnDMSetFactionReputation | Anvil.API.NwModule | |
| OnDMSetStat | Anvil.API.NwModule | |
| OnDMSetTime | Anvil.API.NwModule | |
| OnDMSetVariable | Anvil.API.NwModule | |
| OnDMSpawnObject | Anvil.API.NwModule | |
| OnDMSpawnTrapOnObject | Anvil.API.NwModule | |
| OnDMTakeItem | Anvil.API.NwModule | |
| OnDMToggleAI | Anvil.API.NwModule | |
| OnDMToggleImmortal | Anvil.API.NwModule | |
| OnDMToggleInvulnerable | Anvil.API.NwModule | |
| OnDMToggleLock | Anvil.API.NwModule | |
| OnDMViewInventory | Anvil.API.NwModule | |
| OnDoListenDetection | Anvil.API.NwModule | |
| OnDoorSetOpenState | Anvil.API.NwModule | |
| OnDoSpotDetection | Anvil.API.NwModule | |
| OnEffectApply | Anvil.API.NwModule | |
| OnEffectRemove | Anvil.API.NwModule | |
| OnExamineObject | Anvil.API.NwModule | |
| OnExamineTrap | Anvil.API.NwModule | |
| OnFamiliarPossess | Anvil.API.NwModule | |
| OnFamiliarUnpossess | Anvil.API.NwModule | |
| OnHeal | Anvil.API.NwModule | |
| OnHealKitUse | Anvil.API.NwModule | |
| OnHeartbeat | Anvil.API.NwModule | |
| OnInventoryGoldAdd | Anvil.API.NwModule | |
| OnInventoryGoldRemove | Anvil.API.NwModule | |
| OnInventoryItemAdd | Anvil.API.NwModule | |
| OnInventoryItemRemove | Anvil.API.NwModule | |
| OnItemDecrementStackSize | Anvil.API.NwModule | |
| OnItemDestroy | Anvil.API.NwModule | |
| OnItemEquip | Anvil.API.NwModule | |
| OnItemInventoryClose | Anvil.API.NwModule | |
| OnItemInventoryOpen | Anvil.API.NwModule | |
| OnItemPayToIdentify | Anvil.API.NwModule | |
| OnItemScrollLearn | Anvil.API.NwModule | |
| OnItemUnequip | Anvil.API.NwModule | |
| OnItemUse | Anvil.API.NwModule | |
| OnItemValidateEquip | Anvil.API.NwModule | |
| OnItemValidateUse | Anvil.API.NwModule | |
| OnLevelDown | Anvil.API.NwModule | |
| OnLevelUp | Anvil.API.NwModule | |
| OnLevelUpAutomatic | Anvil.API.NwModule | |
| OnLoadCharacterFinish | Anvil.API.NwModule | |
| OnMapPinAddPin | Anvil.API.NwModule | |
| OnMapPinChangePin | Anvil.API.NwModule | |
| OnMapPinDestroyPin | Anvil.API.NwModule | |
| OnModuleLoad | Anvil.API.NwModule | |
| OnModuleStart | Anvil.API.NwModule | |
| OnNuiEvent | Anvil.API.NwModule | |
| OnObjectUse | Anvil.API.NwModule | |
| OnPartyEvent | Anvil.API.NwModule | |
| OnPlayerChat | Anvil.API.NwModule | |
| OnPlayerDeath | Anvil.API.NwModule | |
| OnPlayerDying | Anvil.API.NwModule | |
| OnPlayerEquipItem | Anvil.API.NwModule | |
| OnPlayerGuiEvent | Anvil.API.NwModule | |
| OnPlayerLevelUp | Anvil.API.NwModule | |
| OnPlayerQuickChat | Anvil.API.NwModule | |
| OnPlayerRespawn | Anvil.API.NwModule | |
| OnPlayerRest | Anvil.API.NwModule | |
| OnPlayerTarget | Anvil.API.NwModule | |
| OnPlayerTileAction | Anvil.API.NwModule | |
| OnPlayerUnequipItem | Anvil.API.NwModule | |
| OnPolymorphApply | Anvil.API.NwModule | |
| OnPolymorphRemove | Anvil.API.NwModule | |
| OnServerCharacterSave | Anvil.API.NwModule | |
| OnServerSendArea | Anvil.API.NwModule | |
| OnSpellAction | Anvil.API.NwModule | |
| OnSpellBroadcast | Anvil.API.NwModule | |
| OnSpellCast | Anvil.API.NwModule | |
| OnSpellInterrupt | Anvil.API.NwModule | |
| OnSpellSlotClear | Anvil.API.NwModule | |
| OnSpellSlotMemorize | Anvil.API.NwModule | |
| OnStealthModeUpdate | Anvil.API.NwModule | |
| OnStoreRequestBuy | Anvil.API.NwModule | |
| OnStoreRequestSell | Anvil.API.NwModule | |
| OnTrapDisarm | Anvil.API.NwModule | |
| OnTrapEnter | Anvil.API.NwModule | |
| OnTrapExamine | Anvil.API.NwModule | |
| OnTrapFlag | Anvil.API.NwModule | |
| OnTrapRecover | Anvil.API.NwModule | |
| OnTrapSet | Anvil.API.NwModule | |
| OnTriggerEnter | Anvil.API.NwModule | |
| OnUnacquireItem | Anvil.API.NwModule | |
| OnUseFeat | Anvil.API.NwModule | |
| OnUserDefined | Anvil.API.NwModule | |
| OnUseSkill | Anvil.API.NwModule | |
| operator CNWSModule?(NwModule? module) (defined in Anvil.API.NwModule) | Anvil.API.NwModule | inlinestatic |
| operator uint(NwObject? gameObject) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
| operator!=(NwObject? left, NwObject? right) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
| operator==(NwObject? left, NwObject? right) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
| OriginalDescription | Anvil.API.NwObject | |
| PeekUUID() (defined in Anvil.API.NwModule) | Anvil.API.NwModule | inline |
| PlayerCount | Anvil.API.NwModule | |
| Players | Anvil.API.NwModule | |
| PrepareCampaignSQLQuery(string database, string query) | Anvil.API.NwModule | inline |
| PrepareSQLQuery(string query) | Anvil.API.NwModule | inline |
| RefreshClientObjects(NwGameObject gameObject) | Anvil.API.NwModule | inline |
| ResourceManager (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
| ResRef | Anvil.API.NwObject | |
| SavingThrowBonusLimit | Anvil.API.NwModule | |
| SendMessageToAllDMs(string message, Color color) | Anvil.API.NwModule | inline |
| SendMessageToAllDMs(string message) | Anvil.API.NwModule | inline |
| SerializeToJson(bool saveObjectState) | Anvil.API.NwObject | inline |
| SetEventScript(EventScriptType eventType, string? script) | Anvil.API.NwObject | inline |
| SetTextureOverride(string oldTexName, string newName) | Anvil.API.NwModule | inline |
| SkillBonusLimit | Anvil.API.NwModule | |
| SpeakString(string message, TalkVolume talkVolume=TalkVolume.Talk, bool queueAsAction=false) | Anvil.API.NwObject | inline |
| StartingLocation | Anvil.API.NwModule | |
| Tag | Anvil.API.NwObject | |
| ToString() | Anvil.API.NwObject | inline |
| TryGetUUID(out Guid uid) | Anvil.API.NwObject | inline |
| UUID | Anvil.API.NwObject | |
| VirtualMachine (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
| WaitForObjectContext() | Anvil.API.NwObject | inline |
| XPScale | Anvil.API.NwModule | |