AbilityPenaltyLimit | Anvil.API.NwModule | |
AddActionToQueue(System.Action action) | Anvil.API.NwObject | inline |
AddJournalQuestEntry(string categoryTag, int entryId, bool allowOverrideHigher=false) | Anvil.API.NwModule | inline |
Areas | Anvil.API.NwModule | |
AssertObjectValid() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlineprotected |
AttackBonusLimit | Anvil.API.NwModule | |
ClearActionQueue(bool clearCombatState=false) | Anvil.API.NwObject | inline |
ClearEventSubscriptions() | Anvil.API.NwObject | inline |
ClearTextureOverride(string texName) | Anvil.API.NwModule | inline |
DamageBonusLimit | Anvil.API.NwModule | |
Description | Anvil.API.NwObject | |
DestroyCampaignDatabase(string campaign) | Anvil.API.NwModule | inline |
EndGame(string endMovie) | Anvil.API.NwModule | inline |
Equals(NwObject? other) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
Equals(object? obj) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
EventService (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
ExportAllCharacters() | Anvil.API.NwModule | inline |
FindObjectsOfType< T >() | Anvil.API.NwObject | inlinestatic |
FindObjectsWithTag(params string[] tags) | Anvil.API.NwObject | inlinestatic |
FindObjectsWithTag< T >(params string[] tags) | Anvil.API.NwObject | inlinestatic |
ForceRefreshUUID() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
GameDifficulty | Anvil.API.NwModule | |
GetAbilityBonusLimit | Anvil.API.NwModule | |
GetCampaignVariable< T >(string campaign, string name) | Anvil.API.NwModule | inline |
GetEventScript(EventScriptType eventType) | Anvil.API.NwObject | inline |
GetHashCode() (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inline |
GetLastCreatedObjects() | Anvil.API.NwModule | inline |
GetObjectVariable< T >(string name) | Anvil.API.NwObject | inline |
GetWaypointByTag(string tag) | Anvil.API.NwModule | inline |
HasUUID | Anvil.API.NwObject | |
Instance (defined in Anvil.API.NwModule) | Anvil.API.NwModule | static |
IsDawn | Anvil.API.NwModule | |
IsDay | Anvil.API.NwModule | |
IsDusk | Anvil.API.NwModule | |
IsEventLocked(EventScriptType eventType) | Anvil.API.NwObject | inline |
IsNight | Anvil.API.NwModule | |
IsValid | Anvil.API.NwObject | |
LimboGameObjects | Anvil.API.NwModule | |
LocalVariables | Anvil.API.NwObject | |
MaxHenchmen | Anvil.API.NwModule | |
MoveObjectToLimbo(NwGameObject gameObject) | Anvil.API.NwModule | inline |
Name | Anvil.API.NwObject | |
NwObject(ICGameObject gameObject) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlineprotected |
ObjectId | Anvil.API.NwObject | |
ObjectVisibilityService (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
OnAcquireItem | Anvil.API.NwModule | |
OnActivateItem | Anvil.API.NwModule | |
OnAssociateAdd | Anvil.API.NwModule | |
OnAssociateRemove | Anvil.API.NwModule | |
OnBarterEnd | Anvil.API.NwModule | |
OnBarterStart | Anvil.API.NwModule | |
OnCalendarTimeChange | Anvil.API.NwModule | |
OnChatMessageSend | Anvil.API.NwModule | |
OnCheckEffectImmunity | Anvil.API.NwModule | |
OnClientConnect | Anvil.API.NwModule | |
OnClientDisconnect | Anvil.API.NwModule | |
OnClientEnter | Anvil.API.NwModule | |
OnClientLeave | Anvil.API.NwModule | |
OnClientLevelUpBegin | Anvil.API.NwModule | |
OnCombatDRBroken | Anvil.API.NwModule | |
OnCombatModeToggle | Anvil.API.NwModule | |
OnCombatRoundStart | Anvil.API.NwModule | |
OnCombatStatusChange | Anvil.API.NwModule | |
OnCreatureAttack | Anvil.API.NwModule | |
OnCreatureCheckProficiencies | Anvil.API.NwModule | |
OnCreatureDamage | Anvil.API.NwModule | |
OnCutsceneAbort | Anvil.API.NwModule | |
OnDebugPlayVisualEffect | Anvil.API.NwModule | |
OnDebugRunScript | Anvil.API.NwModule | |
OnDebugRunScriptChunk | Anvil.API.NwModule | |
OnDetectModeUpdate | Anvil.API.NwModule | |
OnDisarmWeapon | Anvil.API.NwModule | |
OnDispelMagicApply | Anvil.API.NwModule | |
OnDMAppear | Anvil.API.NwModule | |
OnDMChangeDifficulty | Anvil.API.NwModule | |
OnDMDisableTrap | Anvil.API.NwModule | |
OnDMDisappear | Anvil.API.NwModule | |
OnDMDumpLocals | Anvil.API.NwModule | |
OnDMForceRest | Anvil.API.NwModule | |
OnDMGetFactionReputation | Anvil.API.NwModule | |
OnDMGetVariable | Anvil.API.NwModule | |
OnDMGiveAlignment | Anvil.API.NwModule | |
OnDMGiveGold | Anvil.API.NwModule | |
OnDMGiveItem | Anvil.API.NwModule | |
OnDMGiveLevel | Anvil.API.NwModule | |
OnDMGiveXP | Anvil.API.NwModule | |
OnDMGoTo | Anvil.API.NwModule | |
OnDMHeal | Anvil.API.NwModule | |
OnDMJumpAllPlayersToPoint | Anvil.API.NwModule | |
OnDMJumpTargetToPoint | Anvil.API.NwModule | |
OnDMJumpToPoint | Anvil.API.NwModule | |
OnDMKill | Anvil.API.NwModule | |
OnDMLimbo | Anvil.API.NwModule | |
OnDMPlayerDMLogin | Anvil.API.NwModule | |
OnDMPlayerDMLogout | Anvil.API.NwModule | |
OnDMPossess | Anvil.API.NwModule | |
OnDMPossessFullPower | Anvil.API.NwModule | |
OnDMSetDate | Anvil.API.NwModule | |
OnDMSetFaction | Anvil.API.NwModule | |
OnDMSetFactionReputation | Anvil.API.NwModule | |
OnDMSetStat | Anvil.API.NwModule | |
OnDMSetTime | Anvil.API.NwModule | |
OnDMSetVariable | Anvil.API.NwModule | |
OnDMSpawnObject | Anvil.API.NwModule | |
OnDMSpawnTrapOnObject | Anvil.API.NwModule | |
OnDMTakeItem | Anvil.API.NwModule | |
OnDMToggleAI | Anvil.API.NwModule | |
OnDMToggleImmortal | Anvil.API.NwModule | |
OnDMToggleInvulnerable | Anvil.API.NwModule | |
OnDMToggleLock | Anvil.API.NwModule | |
OnDMViewInventory | Anvil.API.NwModule | |
OnDoListenDetection | Anvil.API.NwModule | |
OnDoorSetOpenState | Anvil.API.NwModule | |
OnDoSpotDetection | Anvil.API.NwModule | |
OnEffectApply | Anvil.API.NwModule | |
OnEffectRemove | Anvil.API.NwModule | |
OnExamineObject | Anvil.API.NwModule | |
OnExamineTrap | Anvil.API.NwModule | |
OnFamiliarPossess | Anvil.API.NwModule | |
OnFamiliarUnpossess | Anvil.API.NwModule | |
OnHeal | Anvil.API.NwModule | |
OnHealKitUse | Anvil.API.NwModule | |
OnHeartbeat | Anvil.API.NwModule | |
OnInventoryGoldAdd | Anvil.API.NwModule | |
OnInventoryGoldRemove | Anvil.API.NwModule | |
OnInventoryItemAdd | Anvil.API.NwModule | |
OnInventoryItemRemove | Anvil.API.NwModule | |
OnItemEquip | Anvil.API.NwModule | |
OnItemInventoryClose | Anvil.API.NwModule | |
OnItemInventoryOpen | Anvil.API.NwModule | |
OnItemPayToIdentify | Anvil.API.NwModule | |
OnItemScrollLearn | Anvil.API.NwModule | |
OnItemUnequip | Anvil.API.NwModule | |
OnItemUse | Anvil.API.NwModule | |
OnItemValidateEquip | Anvil.API.NwModule | |
OnItemValidateUse | Anvil.API.NwModule | |
OnLevelDown | Anvil.API.NwModule | |
OnLevelUp | Anvil.API.NwModule | |
OnLevelUpAutomatic | Anvil.API.NwModule | |
OnLoadCharacterFinish | Anvil.API.NwModule | |
OnMapPinAddPin | Anvil.API.NwModule | |
OnMapPinChangePin | Anvil.API.NwModule | |
OnMapPinDestroyPin | Anvil.API.NwModule | |
OnModuleLoad | Anvil.API.NwModule | |
OnModuleStart | Anvil.API.NwModule | |
OnNuiEvent | Anvil.API.NwModule | |
OnObjectUse | Anvil.API.NwModule | |
OnPartyEvent | Anvil.API.NwModule | |
OnPlayerChat | Anvil.API.NwModule | |
OnPlayerDeath | Anvil.API.NwModule | |
OnPlayerDying | Anvil.API.NwModule | |
OnPlayerEquipItem | Anvil.API.NwModule | |
OnPlayerGuiEvent | Anvil.API.NwModule | |
OnPlayerLevelUp | Anvil.API.NwModule | |
OnPlayerQuickChat | Anvil.API.NwModule | |
OnPlayerRespawn | Anvil.API.NwModule | |
OnPlayerRest | Anvil.API.NwModule | |
OnPlayerTarget | Anvil.API.NwModule | |
OnPlayerTileAction | Anvil.API.NwModule | |
OnPlayerUnequipItem | Anvil.API.NwModule | |
OnServerCharacterSave | Anvil.API.NwModule | |
OnServerSendArea | Anvil.API.NwModule | |
OnSpellAction | Anvil.API.NwModule | |
OnSpellBroadcast | Anvil.API.NwModule | |
OnSpellCast | Anvil.API.NwModule | |
OnSpellInterrupt | Anvil.API.NwModule | |
OnSpellSlotClear | Anvil.API.NwModule | |
OnSpellSlotMemorize | Anvil.API.NwModule | |
OnStealthModeUpdate | Anvil.API.NwModule | |
OnStoreRequestBuy | Anvil.API.NwModule | |
OnStoreRequestSell | Anvil.API.NwModule | |
OnTriggerEnter | Anvil.API.NwModule | |
OnUnacquireItem | Anvil.API.NwModule | |
OnUseFeat | Anvil.API.NwModule | |
OnUserDefined | Anvil.API.NwModule | |
OnUseSkill | Anvil.API.NwModule | |
operator CNWSModule?(NwModule? module) (defined in Anvil.API.NwModule) | Anvil.API.NwModule | inlinestatic |
operator uint(NwObject? gameObject) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
operator!=(NwObject? left, NwObject? right) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
operator==(NwObject? left, NwObject? right) (defined in Anvil.API.NwObject) | Anvil.API.NwObject | inlinestatic |
OriginalDescription | Anvil.API.NwObject | |
PeekUUID() | Anvil.API.NwModule | inlinevirtual |
PlayerCount | Anvil.API.NwModule | |
Players | Anvil.API.NwModule | |
PrepareCampaignSQLQuery(string database, string query) | Anvil.API.NwModule | inline |
PrepareSQLQuery(string query) | Anvil.API.NwModule | inline |
RefreshClientObjects(NwGameObject gameObject) | Anvil.API.NwModule | inline |
ResourceManager (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
ResRef | Anvil.API.NwObject | |
SavingThrowBonusLimit | Anvil.API.NwModule | |
SendMessageToAllDMs(string message, Color color) | Anvil.API.NwModule | inline |
SendMessageToAllDMs(string message) | Anvil.API.NwModule | inline |
SerializeToJson(bool saveObjectState) | Anvil.API.NwObject | inline |
SetEventScript(EventScriptType eventType, string? script) | Anvil.API.NwObject | inline |
SetTextureOverride(string oldTexName, string newName) | Anvil.API.NwModule | inline |
SkillBonusLimit | Anvil.API.NwModule | |
SpeakString(string message, TalkVolume talkVolume=TalkVolume.Talk, bool queueAsAction=false) | Anvil.API.NwObject | inline |
StartingLocation | Anvil.API.NwModule | |
Tag | Anvil.API.NwObject | |
ToString() | Anvil.API.NwObject | inline |
TryGetUUID(out Guid uid) | Anvil.API.NwObject | inline |
UUID | Anvil.API.NwObject | |
VirtualMachine (defined in Anvil.API.NwObject) | Anvil.API.NwObject | protectedstatic |
WaitForObjectContext() | Anvil.API.NwObject | inline |
XPScale | Anvil.API.NwModule | |