This is the complete list of members for Anvil.API.NwFaction, including all inherited members.
| AdjustReputation(NwCreature creature, int adjustment) | Anvil.API.NwFaction | inline |
| AverageGoodEvilAlignment | Anvil.API.NwFaction | |
| AverageLawChaosAlignment | Anvil.API.NwFaction | |
| AverageLevel | Anvil.API.NwFaction | |
| AverageXP | Anvil.API.NwFaction | |
| Equals(NwFaction? other) (defined in Anvil.API.NwFaction) | Anvil.API.NwFaction | inline |
| Equals(object? obj) (defined in Anvil.API.NwFaction) | Anvil.API.NwFaction | inline |
| Factions | Anvil.API.NwFaction | static |
| FromFactionId(int factionId) | Anvil.API.NwFaction | inlinestatic |
| FromStandardFaction(StandardFaction factionType) | Anvil.API.NwFaction | inlinestatic |
| GetAverageReputation(NwGameObject target) | Anvil.API.NwFaction | inline |
| GetBestACMember(NwCreature? referenceCreature=null, bool visible=false) | Anvil.API.NwFaction | inline |
| GetHashCode() (defined in Anvil.API.NwFaction) | Anvil.API.NwFaction | inline |
| GetLeastDamagedMember(NwCreature? referenceCreature=null, bool visible=false) | Anvil.API.NwFaction | inline |
| GetMembers() | Anvil.API.NwFaction | inline |
| GetMostDamagedMember(NwCreature? referenceCreature=null, bool visible=false) | Anvil.API.NwFaction | inline |
| GetReputation(NwGameObject target) | Anvil.API.NwFaction | inline |
| GetStrongestMember(NwCreature? referenceCreature=null, bool visible=false) | Anvil.API.NwFaction | inline |
| GetWeakestMember(NwCreature? referenceCreature=null, bool visible=false) | Anvil.API.NwFaction | inline |
| GetWorstACMember(NwCreature? referenceCreature=null, bool visible=false) | Anvil.API.NwFaction | inline |
| Gold | Anvil.API.NwFaction | |
| Id | Anvil.API.NwFaction | |
| Leader | Anvil.API.NwFaction | |
| MostFrequentClass | Anvil.API.NwFaction | |
| operator NwFaction?(StandardFaction faction) (defined in Anvil.API.NwFaction) | Anvil.API.NwFaction | inlinestatic |
| operator!=(NwFaction left, NwFaction right) (defined in Anvil.API.NwFaction) | Anvil.API.NwFaction | inlinestatic |
| operator==(NwFaction? left, NwFaction? right) (defined in Anvil.API.NwFaction) | Anvil.API.NwFaction | inlinestatic |
| SetReputation(NwGameObject target, int newReputation) | Anvil.API.NwFaction | inline |
| StandardFactionType | Anvil.API.NwFaction | |