Class TargetModeSettings
Configuration options for target mode. See EnterTargetMode(Action<OnPlayerTarget>, TargetModeSettings?), TryEnterTargetMode(Action<OnPlayerTarget>, TargetModeSettings?).
public sealed class TargetModeSettings
- Inheritance
-
TargetModeSettings
- Inherited Members
- Extension Methods
Properties
- BadCursorType
Gets or sets the type of cursor to show if the player is hovering over an invalid target.
- CursorType
Gets or sets the type of cursor to show if the player is hovering over a valid target.
- TargetingData
Gets or sets overlay targeting data used to represent the effect generated by this target.
- ValidTargets
Gets or sets the type of objects that are valid for selection.
ObjectTypes is a flags enum, so multiple types may be specified using the OR operator (ObjectTypes.Creature | ObjectTypes.Placeable).