Table of Contents

Class FunctionHook<T>

Namespace
Anvil.Services
Assembly
NWN.Anvil.dll
public sealed class FunctionHook<T> : IDisposable where T : Delegate

Type Parameters

T
Inheritance
FunctionHook<T>
Implements
Inherited Members
Extension Methods

Properties

CallOriginal

The original function call - invoke this to run the standard game behaviour.

Methods

Dispose()

Releases the FunctionHook, restoring the previous behaviour.

~FunctionHook()