Enum CombatLogMessage
public enum CombatLogMessage
- Extension Methods
Fields
CastSpell = 8<charname> casts <spell name> : Spellcraft check failure / success.
ComplexAttack = 5<charname> attacks <charname> : hit / miss / parried : (<attack roll> + <attack mod> = <modified total>).
ComplexDamage = 3<charname> damages <charname> : <amount>.
ComplexDeath = 4<charname> killed <charname>.
Counterspell = 12<charname> casts <spell name> : spell countered by : <charname> casting <spell name>.
DispelMagic = 15Dispel Magic : <charname> : <spell name>, <spell name>, <spell name>...
Feedback = 11Feedback: Reason skill/feat/ability failed.
NOTE: This hides ALL feedback messages, to hide individual messages use NWNX_Feedback_SetFeedbackMessageHidden().Feedbackstring = 18Unused.
Initiative = 14<charname> : Initiative Roll : <total> : (<roll> + <modifier> = <total>).
Polymorph = 17Unused.
SavingThrow = 7<charname> : <saving throw type> : success / failure : (<saving throw roll> + <saving throw modifier> = <modified total>).
SimpleAdjective = 1<charname> : <adjective described by strref>.
SimpleDamage = 2<charname> damaged : <amount>.
SpecialAttack = 6<charname> attempts <special attack> on <charname> : success / failure : (<attack roll> + <attack mod> = <modified roll>).
SpellResistance = 10<charname> : Spell Resistance <SR value> : success / failure.
Touchattack = 13<charname> attempts <melee/ranged touch attack> on <charname> : hit/miss/critical : (<attack roll> + <attack mod> = <modified roll>).
Unlockachievement = 20Unused.
UseSkill = 9<charname> : <skill name> : success / failure : (<skill roll> + <skill modifier> = <modified total> vs <DC> ).
Vibrate = 19Unused.