Class RulesetKeys NamespaceAnvil.API AssemblyNWN.Anvil.dll public static class RulesetKeys Inheritance object RulesetKeys Inherited Members object.Equals(object) object.Equals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() object.ReferenceEquals(object, object) object.ToString() Fields ALERTNESS_SKILL_BONUS ALL_ASSOCIATES_CAN_INTERACT ALL_ASSOCIATES_RUN_SCRIPTS AMBIDEXTERITY_BONUS AMMUNITION_WARNING_DECREMENT AMMUNITION_WARNING_LIMIT ANIMAL_EMPATHY_ANIMAL_DC ANIMAL_EMPATHY_BEAST_DC ARCANE_DEFENSE_SAVE_BONUS ARTIST_PERFORM_BONUS ARTIST_PERSUADE_BONUS ARTIST_SPOT_BONUS ASSESSTRAP_CHALLENGING_MODIFIER ASSESSTRAP_DIFFICULT_MODIFIER ASSESSTRAP_EASY_MODIFIER ASSESSTRAP_EFORTLESS_MODIFIER BARBARIAN_DAMAGE_REDUCTION_LEVEL_1 BARBARIAN_DAMAGE_REDUCTION_LEVEL_2 BARBARIAN_DAMAGE_REDUCTION_LEVEL_3 BARBARIAN_DAMAGE_REDUCTION_LEVEL_4 BARBARIAN_ENDURANCE_BONUS BLINDSIGHT_RANGE_10_FEET BLINDSIGHT_RANGE_5_FEET BLINDSIGHT_RANGE_60_FEET BLIND_MISS_CHANCE BLIND_PENALTY_TO_SKILL_CHECK BLIND_TARGET_BONUS BLOODED_INITIATIVE_BONUS BLOODED_SPOT_BONUS BONUS_HP_PER_LEVEL_DRAINED BULLHEADED_BONUS_VS_TAUNT BULLHEADED_WILL_SAVE_BONUS CALLED_SHOT_ARM_ATTACK_PENALTY CALLED_SHOT_EFFECT_DURATION CALLED_SHOT_LEG_ABILITY_PENALTY CALLED_SHOT_LEG_MOVEMENT_PENALTY CALLED_SHOT_TO_HIT_MODIFIER CHARGEN_ABILITY_COST_INCREMENT2 CHARGEN_ABILITY_COST_INCREMENT3 CHARGEN_ABILITY_COST_INCREMENT4 CHARGEN_ABILITY_MODIFIER_INCREMENT CHARGEN_ABILITY_NEUTRAL_VALUE CHARGEN_ALLOW_CUSTOM_PORTRAITS CHARGEN_BASE_ABILITY_MAX CHARGEN_BASE_ABILITY_MIN CHARGEN_BASE_ABILITY_MIN_PRIMARY CHARGEN_ENABLED_PHENOTYPES CHARGEN_ENABLE_RECOMMENDED_BUTTON CHARGEN_SKILL_MAX_LEVEL_1_BONUS COMPANION_LEVELS_STACK CONCENTRATION_BASE_DC CONCENTRATION_CHECK_MELEE_PENALTY CONCENTRATION_CHECK_RANGE COUNTERSPELL_DISPEL_THRESHOLD COUNTERSPELL_GREATER_DISPEL_THRESHOLD COUNTERSPELL_LESSER_DISPEL_THRESHOLD COUNTERSPELL_MORDENKAINENS_DISJUNCTION COUP_DE_GRACE_LEVEL_LIMIT COURTEOUS_MAGOCRACY_LORE_BONUS CREATURE_SIZE_HUGE_AC_PENALTY CREATURE_SIZE_HUGE_ATTACK_PENALTY CREATURE_SIZE_LARGE_AC_PENALTY CREATURE_SIZE_LARGE_ATTACK_PENALTY CREATURE_SIZE_SMALL_AC_BONUS CREATURE_SIZE_SMALL_ATTACK_BONUS CREATURE_SIZE_TINY_AC_BONUS CREATURE_SIZE_TINY_ATTACK_BONUS CRIPPLING_STRIKE_STRENGTH_MODIFIER CROSSBOW_ATTACKS DEATH_ATTACK_BASE_SAVE_DC DEFENSIVE_AWARENESS_SAVE_BONUS DEFENSIVE_CASTING_BASE_DC DEFENSIVE_TRAINING_MODIFIER DEFLECT_ARROWS_DC DENEIRS_EYE_SAVE_BONUS DEVASTATING_CRITICAL_BASE_DC DIAMOND_SOUL_SPELL_RESISTANCE_BASE DIRTY_FIGHTING_BONUS_DICE DIRTY_FIGHTING_NUM_ATTACKS_PER_ROUND DISARM_TO_HIT_MODIFIER DISARM_WEAPON_SIZE_MODIFIER DODGE_AC_BONUS DWARVEN_DEFENDER_DAMAGE_REDUCTION EPIC_ARMOR_SKIN_NATURAL_AC_BONUS EPIC_AUTOMATIC_GREATER_QUICKEN_LEVEL_CAP EPIC_AUTOMATIC_GREATER_SILENT_LEVEL_CAP EPIC_AUTOMATIC_GREATER_STILL_LEVEL_CAP EPIC_AUTOMATIC_LESSER_QUICKEN_LEVEL_CAP EPIC_AUTOMATIC_LESSER_SILENT_LEVEL_CAP EPIC_AUTOMATIC_LESSER_STILL_LEVEL_CAP EPIC_AUTOMATIC_QUICKEN_LEVEL_CAP EPIC_AUTOMATIC_SILENT_LEVEL_CAP EPIC_AUTOMATIC_STILL_LEVEL_CAP EPIC_BANE_OF_ENEMIES_ATTACK_BONUS EPIC_BANE_OF_ENEMIES_DAMAGE_DICE EPIC_BANE_OF_ENEMIES_DAMAGE_DIE EPIC_BARBARIAN_DAMAGE_REDUCTION EPIC_DAMAGE_REDUCTION_3 EPIC_DAMAGE_REDUCTION_6 EPIC_DAMAGE_REDUCTION_9 EPIC_ENERGY_RESISTANCE_AMOUNT_1 EPIC_ENERGY_RESISTANCE_AMOUNT_10 EPIC_ENERGY_RESISTANCE_AMOUNT_2 EPIC_ENERGY_RESISTANCE_AMOUNT_3 EPIC_ENERGY_RESISTANCE_AMOUNT_4 EPIC_ENERGY_RESISTANCE_AMOUNT_5 EPIC_ENERGY_RESISTANCE_AMOUNT_6 EPIC_ENERGY_RESISTANCE_AMOUNT_7 EPIC_ENERGY_RESISTANCE_AMOUNT_8 EPIC_ENERGY_RESISTANCE_AMOUNT_9 EPIC_FORTITUDE_SAVE_BONUS EPIC_GREAT_SMITING_1 EPIC_GREAT_SMITING_10 EPIC_GREAT_SMITING_2 EPIC_GREAT_SMITING_3 EPIC_GREAT_SMITING_4 EPIC_GREAT_SMITING_5 EPIC_GREAT_SMITING_6 EPIC_GREAT_SMITING_7 EPIC_GREAT_SMITING_8 EPIC_GREAT_SMITING_9 EPIC_GREAT_STAT_BONUS EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_1 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_10 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_2 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_3 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_4 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_5 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_6 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_7 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_8 EPIC_IMPROVED_STUNNING_FIST_DC_BONUS_9 EPIC_OVERHWLEMING_CRITICAL_NUM_DICE EPIC_OVERWHELMING_CRITICAL_DIE EPIC_PROWESS_ATTACK_BONUS EPIC_REFLEXES_REFLEX_BONUS EPIC_REPUTATION_SKILL_BONUS EPIC_SELF_CONCEALMENT_10 EPIC_SELF_CONCEALMENT_20 EPIC_SELF_CONCEALMENT_30 EPIC_SELF_CONCEALMENT_40 EPIC_SELF_CONCEALMENT_50 EPIC_SKILL_FOCUS_SKILL_BONUS EPIC_SPELL_RESISTANCE_1 EPIC_SPELL_RESISTANCE_10 EPIC_SPELL_RESISTANCE_2 EPIC_SPELL_RESISTANCE_3 EPIC_SPELL_RESISTANCE_4 EPIC_SPELL_RESISTANCE_5 EPIC_SPELL_RESISTANCE_6 EPIC_SPELL_RESISTANCE_7 EPIC_SPELL_RESISTANCE_8 EPIC_SPELL_RESISTANCE_9 EPIC_SUPERIOR_INITIATIVE_BONUS EPIC_WEAPON_FOCUS_BONUS EPIC_WEAPON_SPECIALIZATION_BONUS EPIC_WILL_SAVE_BONUS EXPERTISE_AC_BONUS EXPERTISE_TO_HIT_MODIFIER EXTRA_MUSIC_BONUS_USES EXTRA_SMITING_BONUS_USES FAST_SPELLCAST_ROUND FEARLESS_MORALE_BONUS FEAT_DEATHLESS_VIGOR_HP_BONUS FEAT_DEFENSIVES_STANCE_CON_BONUS FEAT_DEFENSIVES_STANCE_DODGE_BONUS FEAT_DEFENSIVES_STANCE_SAVE_BONUS FEAT_DEFENSIVES_STANCE_STR_BONUS FEAT_DRAGON_HD10 FEAT_DRAGON_HD12 FEAT_DRAGON_HD6 FEAT_DRAGON_HD8 FEAT_EPIC_DEATHLESS_VIGOR_HP_BONUS FEAT_EPIC_SPELL_FOCUS_BONUS FEAT_EPIC_SPELL_PENETRATION_LEVEL_BONUS FEAT_EPIC_TOUGHNESS_HP_BONUS_1 FEAT_EPIC_TOUGHNESS_HP_BONUS_10 FEAT_EPIC_TOUGHNESS_HP_BONUS_2 FEAT_EPIC_TOUGHNESS_HP_BONUS_3 FEAT_EPIC_TOUGHNESS_HP_BONUS_4 FEAT_EPIC_TOUGHNESS_HP_BONUS_5 FEAT_EPIC_TOUGHNESS_HP_BONUS_6 FEAT_EPIC_TOUGHNESS_HP_BONUS_7 FEAT_EPIC_TOUGHNESS_HP_BONUS_8 FEAT_EPIC_TOUGHNESS_HP_BONUS_9 FEAT_EXTRA_STUNNING_ATTACK_USES FEAT_EXTRA_TURNING_BONUS_TURNS FEAT_GREATER_SPELL_FOCUS_BONUS FEAT_GREATER_SPELL_PENETRATION_LEVEL_BONUS FEAT_SPELL_FOCUS_BONUS FEAT_SPELL_PENETRATION_LEVEL_BONUS FEAT_TOUGHNESS_HP_BONUS FIRING_INTO_MELEE_MODIFIER FIX_EFFECTDAMAGEINCREASE_BYPASSING_DR_AND_DI FLANK_ATTACK_BONUS FLANK_LEVEL_RANGE FLURRY_OF_BLOWS_TO_HIT_MODIFIER GOOD_AIM_MODIFIER GREAT_FORTITUDE_SAVE_BONUS HARDINESS_SAVE_BONUS HASTED_BONUS_ATTACKS HASTED_SPELL_CONJURE_TIME_MODIFIER HASTE_DODGE_AC_INCREASE_AMOUNT HASTE_MOVEMENT_SPEED_INCREASE_BONUS HIDING_LIGHT_MODIFIER HOLY_AVENGER_ITEM_PROPERTY_SR_BONUS IMPROVED_DISARM_TO_HIT_MODIFIER IMPROVED_EXPERTISE_AC_BONUS IMPROVED_EXPERTISE_TO_HIT_MODIFIER IMPROVED_INITIATIVE_BONUS IMPROVED_PARRY_MODIFIER IMPROVED_POWER_ATTACK_DAMAGE_MODIFIER IMPROVED_POWER_ATTACK_TO_HIT_MODIFIER IMPROVED_WHIRLWIND_ATTACK_RANGE INVISIBILITY_ATTACK_BONUS INVISIBILITY_CONCEALMENT_CHANCE IRON_WILL_SAVE_BONUS KI_CRITICAL_BONUS KI_STRIKE_LEVEL_1 KI_STRIKE_LEVEL_2 KI_STRIKE_LEVEL_3 KI_STRIKE_LEVEL_4 KI_STRIKE_LEVEL_5 KNOCKDOWN_CREATURE_SIZE_MODIFIER KNOCKDOWN_EFFECT_DURATION KNOCKDOWN_TO_HIT_MODIFIER LIGHTNING_REFLEXES_SAVE_BONUS LIGHT_OFFHAND_WEAPON_BONUS LLIIRAS_HEART_SAVE_BONUS LUCKOFHEROES_SAVE_BONUS LUCKY_SAVE_BONUS MAX_AC_DODGE_MOD MAX_CHARGES_FOR_ITEM_COST MAX_MASTER_DETECTION_DISTANCE_FROM_ASSOCIATE MAX_MELEE_DISTANCE MAX_NEGATIVE_LEVELS MAX_NON_ROGUE_DETECT_LEVEL MAX_NON_ROGUE_DISARM_LEVEL MAX_RANGED_COUP_DE_GRACE MAX_RANGED_FLANK_ATTACK_DISTANCE MAX_RANGED_SNEAK_ATTACK_DISTANCE MERCANTILE_BACKGROUND_APPRAISE_BONUS MIN_LEVEL_FOR_MAX_HP MIN_RANGED_DISTANCE MIN_TRAP_FIRE_DISTANCE MOBILITY_DODGE_BONUS MONK_DAMAGE_TIER_DICE MONK_DAMAGE_TIER_FOUR_DAMAGE_DIE MONK_DAMAGE_TIER_FOUR_SDAMAGE_DICE MONK_DAMAGE_TIER_FOUR_SDAMAGE_DIE MONK_DAMAGE_TIER_FOUR_THRESHHOLD MONK_DAMAGE_TIER_ONE_DAMAGE_DIE MONK_DAMAGE_TIER_ONE_SDAMAGE_DICE MONK_DAMAGE_TIER_ONE_SDAMAGE_DIE MONK_DAMAGE_TIER_ONE_THRESHHOLD MONK_DAMAGE_TIER_THREE_DAMAGE_DIE MONK_DAMAGE_TIER_THREE_SDAMAGE_DICE MONK_DAMAGE_TIER_THREE_SDAMAGE_DIE MONK_DAMAGE_TIER_THREE_THRESHHOLD MONK_DAMAGE_TIER_TWO_DAMAGE_DIE MONK_DAMAGE_TIER_TWO_SDAMAGE_DICE MONK_DAMAGE_TIER_TWO_SDAMAGE_DIE MONK_DAMAGE_TIER_TWO_THRESHHOLD MONK_DAMAGE_TIER_ZERO_DAMAGE_DIE MONK_DAMAGE_TIER_ZERO_SDAMAGE_DICE MONK_DAMAGE_TIER_ZERO_SDAMAGE_DIE MOVEMENT_SPEED_BONUS_DEFAULT_CAP MOVEMENT_SPEED_BONUS_MONK_CAP MOVEMENT_SPEED_PENALTY_CAP MOVEMENT_STAGE_PENALTY_DETECT_MODE MOVEMENT_STAGE_PENALTY_ENCUMBRANCE_HEAVY MOVEMENT_STAGE_PENALTY_ENCUMBRANCE_OVERLOADED MOVEMENT_STAGE_PENALTY_STEALTH_MODE MOVING_TARGET_PENALTY MULTICLASS_LIMIT MULTIPLE_ATTACKS_BAB_PENALTY_MULTIPLIER MULTIPLE_ATTACKS_BAB_PENALTY_MULTIPLIER_MONK NATURE_SENSE_TO_HIT_MODIFIER NOSIGHT_TARGET_PENALTY NUM_ATTACKS_OF_OPPORTUNITY NUM_CIRCLE_KICK_ATTACKS NUM_CLEAVE_ATTACKS OFFENSIVE_TRAINING_MODIFIER OFFHAND_NORMAL_OFFHAND_ATTACK_PENALTY OFFHAND_WEAPON_STRENGTH_MODIFIER ONHAND_NORMAL_OFFHAND_ATTACK_PENALTY ONHIT_EFFECT_DC OPPORTUNIST_TO_HIT_MODIFIER PARRY_RIPOSTE_DIFFERENCE PARTIAL_SKILL_FOCUS_SKILL_BONUS PERFECT_SELF_DAMAGE_REDUCTION PERFECT_SELF_DAMAGE_REDUCTION_POWER PICKPOCKET_CREATURE_DEAD PICKPOCKET_HOSTILE_CREATURE_DC PICKPOCKET_NEUTRAL_CREATURE_DC POINT_BLANK_SHOT_ATTACK_BONUS POINT_BLANK_SHOT_DAMAGE_BONUS POINT_BLANK_SHOT_MAX_RANGE POISON_SAVE_BONUS_1 POISON_SAVE_BONUS_2 POISON_SAVE_BONUS_3 POISON_SAVE_BONUS_4 POISON_SAVE_BONUS_5 POWER_ATTACK_DAMAGE_MODIFIER POWER_ATTACK_TO_HIT_MODIFIER PRESTIGE_ENCHANT_ARROW_10_BONUS PRESTIGE_ENCHANT_ARROW_11_BONUS PRESTIGE_ENCHANT_ARROW_12_BONUS PRESTIGE_ENCHANT_ARROW_13_BONUS PRESTIGE_ENCHANT_ARROW_14_BONUS PRESTIGE_ENCHANT_ARROW_15_BONUS PRESTIGE_ENCHANT_ARROW_16_BONUS PRESTIGE_ENCHANT_ARROW_17_BONUS PRESTIGE_ENCHANT_ARROW_18_BONUS PRESTIGE_ENCHANT_ARROW_19_BONUS PRESTIGE_ENCHANT_ARROW_1_BONUS PRESTIGE_ENCHANT_ARROW_20_BONUS PRESTIGE_ENCHANT_ARROW_2_BONUS PRESTIGE_ENCHANT_ARROW_3_BONUS PRESTIGE_ENCHANT_ARROW_4_BONUS PRESTIGE_ENCHANT_ARROW_5_BONUS PRESTIGE_ENCHANT_ARROW_6_BONUS PRESTIGE_ENCHANT_ARROW_7_BONUS PRESTIGE_ENCHANT_ARROW_8_BONUS PRESTIGE_ENCHANT_ARROW_9_BONUS PRONE_MELEE_TARGET_BONUS PRONE_RANGED_TARGET_BONUS QUICKENED_SPELL_MINIMUM_CONJURE_TIME QUIVERING_PALM_BASE_DC RANGED_ATTACK_IN_MELEE_RANGE RANGED_MISS_DISTANCE_MODIFIER RAPID_SHOT_TO_HIT_MODIFIER RESISTANCE_TO_ENERGY RESIST_DISEASE_BONUS RESIST_NATURES_LURE_SAVE_BONUS RESIST_POISON_BONUS REST_ENEMY_CHECK_DISTANCE SAP_EFFECT_DURATION SAP_TO_HIT_MODIFIER SHOU_DISCIPLE_DAMAGE_TIER_ONE_DAMAGE_DIE SHOU_DISCIPLE_DAMAGE_TIER_ONE_DICE SHOU_DISCIPLE_DAMAGE_TIER_ONE_SDAMAGE_DIE SHOU_DISCIPLE_DAMAGE_TIER_ONE_THRESHHOLD SHOU_DISCIPLE_DAMAGE_TIER_THREE_DAMAGE_DIE SHOU_DISCIPLE_DAMAGE_TIER_THREE_SDAMAGE_DIE SHOU_DISCIPLE_DAMAGE_TIER_THREE_THRESHHOLD SHOU_DISCIPLE_DAMAGE_TIER_TWO_DAMAGE_DIE SHOU_DISCIPLE_DAMAGE_TIER_TWO_DICE SHOU_DISCIPLE_DAMAGE_TIER_TWO_SDAMAGE_DIE SHOU_DISCIPLE_DAMAGE_TIER_TWO_THRESHHOLD SHOU_DISCIPLE_DAMAGE_TIER_ZERO_DAMAGE_DIE SHOU_DISCIPLE_DAMAGE_TIER_ZERO_SDAMAGE_DIE SHOU_DISCIPLE_DODGE_AC_BONUS_2 SHOU_DISCIPLE_DODGE_AC_BONUS_3 SILVER_PALM_APPRAISE_BONUS SILVER_PALM_PERSUADE_BONUS SKILL_AFFINITY_SKILL_BONUS SKILL_ANIMAL_EMPATHY_COOLDOWN SKILL_DISABLETRAP_SYNERGY_LEVEL SKILL_DISABLE_TRAP_DURATION SKILL_DISABLE_TRAP_SYNERGY_BONUS SKILL_EXAMINE_TRAP_DURATION SKILL_FLAG_TRAP_DURATION SKILL_FOCUS_SKILL_BONUS SKILL_HIDE_IN_PLAIN_SIGHT_COOLDOWN SKILL_LOCK_DURATION SKILL_OPEN_LOCK_DURATION SKILL_PICKPOCKET_COOLDOWN SKILL_PICKPOCKET_HOSTILE_SPOT_BONUS SKILL_RECOVER_TRAP_DURATION SKILL_SETTRAP_SYNERGY_BONUS SKILL_SETTRAP_SYNERGY_LEVEL SKILL_SET_TRAP_DURATION SKILL_TAUNT_COOLDOWN SLOWED_ATTACKS SMOOTH_TALK_PERSUADE_BONUS SNAKE_BLOOD_REFLEX_BONUS SNAKE_BLOOOD_POISON_BONUS SPELLCRAFT_NUM_RANKS_PER_SAVE_BONUS SPELL_METAMAGIC_EMPOWER_COST SPELL_METAMAGIC_EXTEND_COST SPELL_METAMAGIC_MAXIMIZE_COST SPELL_METAMAGIC_QUICKEN_COST SPELL_METAMAGIC_SILENT_COST SPELL_METAMAGIC_STILL_COST SPOT_NO_LIGHT_MODIFIER STEALTHY_HIDE_BONUS STEALTHY_MOVE_SILENTLY_BONUS STILL_MIND_COMPETANCE_BONUS STONECUNNING_SEARCH_SKILL_BONUS STRONG_SOULD_SAVE_VS_NEG_BONUS STRONG_SOUL_SAVE_BONUS STRONG_SOUL_SAVE_VS_DEATH_BONUS STUNNED_TARGET_BONUS STUNNING_FIST_BASE_SAVE_DC STUNNING_FIST_DAMAGE_MODIFIER STUNNING_FIST_EFFECT_DURATION STUNNING_FIST_TO_HIT_MODIFIER TAUNT_ARCANE_SPELL_FAILURE TAUNT_EFFECT_DURATION TAUNT_MAX_MODIFIER THUG_INITIATIVE_BONUS THUG_PERSUADE_BONUS TRACKLESS_STEP_SKILL_BONUS TUMBLE_NUM_RANKS_PER_AC_BONUS TURN_RESISTANCE_AFFECTS_PCS TURN_UNDEAD_BASE_USES_PER_DAY TWO_HANDED_WEAPON_STRENGTH_MODIFIER TWO_WEAPON_FIGHTING_BONUS UNARMED_DAMAGE_DICE UNARMED_DAMAGE_DIE UNARMED_SDAMAGE_DIE UNCANNY_DODGE_LEVEL_2 UNCANNY_DODGE_LEVEL_3 UNCANNY_DODGE_LEVEL_4 UNCANNY_DODGE_LEVEL_5 UNCANNY_DODGE_LEVEL_6 WEAPON_FOCUS_BONUS WEAPON_SPECIALIZATION_BONUS WHIRLWIND_ATTACK_RANGE