Table of Contents

Method SetTrapDetectedBy

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

SetTrapDetectedBy(bool, params NwCreature[])

Sets the detected state for this trap for the given creatures.

public void SetTrapDetectedBy(bool detected, params NwCreature[] creatures)

Parameters

detected bool

The new detected state.

creatures NwCreature[]

The creatures to update.