Table of Contents

Event OnClientDisconnect

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Triggered when a player disconnects from the server.
This event is also called if the player connects, and then disconnects on the character select screen.

public event Action<OnClientDisconnect> OnClientDisconnect

Returns

Action<OnClientDisconnect>
Triggered when a player disconnects from the server. This event is also called if the player connects, and then disconnects on the character select screen.