Table of Contents

Property IsInCursorTargetMode

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

IsInCursorTargetMode

Gets if this player is in cursor targeting mode.
NOTE! Only works if the player entered target mode using TryEnterTargetMode(Action<OnPlayerTarget>, TargetModeSettings?).

public bool IsInCursorTargetMode { get; }

Property Value

bool

True if this player is attempting to target something.