Table of Contents

Method EnterCutsceneMode

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

EnterCutsceneMode(bool)

Enters "Cutscene" mode, disabling GUI and camera controls for the player and marking them as plot object (invulnerable).
See CutsceneGhost(), and other Cutscene* effects for hiding and controlling the player creature during cutscene mode.

public void EnterCutsceneMode(bool allowLeftClick = false)

Parameters

allowLeftClick bool

If true, allows the player to interact with the game world using the left mouse button only. Otherwise, prevents all interactions.