Table of Contents

Event OnClientDisconnect

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Called when the player disconnects from the server.
This event is also called if the player connects, and then disconnects on the character select screen.

public event Action<OnClientDisconnect> OnClientDisconnect

Returns

Action<OnClientDisconnect>
Called when the player disconnects from the server. This event is also called if the player connects, and then disconnects on the character select screen.