Table of Contents

Property Stolen

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Stolen

Gets or sets a value indicating whether this item is considered stolen. Only stores with the "Buys Stolen Goods" will purchase this item. The stolen flag is set automatically on pickpocketed items, and traps crafted with the craft trap skill.

public bool Stolen { get; set; }

Property Value

bool