Method SummonFamiliar
SummonFamiliar()
Instructs this creature to summon their familiar (wizard/sorcerer).
Does nothing if this creature has no familiar available.
public void SummonFamiliar()
SummonFamiliar(string)
Forces this creature to summon a familiar event if it does not meet the base game requirements
public void SummonFamiliar(string resRef)
Parameters
resRefstringThe blueprint resource reference of the creature.